Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_h_saku.cpp File Reference

Functions

static int daObjH_Saku_Draw (daObjH_Saku_c *i_this)
 
static int daObjH_Saku_Execute (daObjH_Saku_c *i_this)
 
static int daObjH_Saku_IsDelete (daObjH_Saku_c *i_this)
 
static int daObjH_Saku_Delete (daObjH_Saku_c *i_this)
 
static int daObjH_Saku_Create (fopAc_ac_c *a_this)
 

Variables

static char * l_arcName = "H_Saku"
 
 AUDIO_INSTANCES
 
static actor_method_class l_daObjH_Saku_Method
 
actor_process_profile_definition g_profile_Obj_H_Saku
 

Function Documentation

◆ daObjH_Saku_Create()

static int daObjH_Saku_Create ( fopAc_ac_c * a_this)
static

◆ daObjH_Saku_Delete()

static int daObjH_Saku_Delete ( daObjH_Saku_c * i_this)
static

◆ daObjH_Saku_Draw()

static int daObjH_Saku_Draw ( daObjH_Saku_c * i_this)
static

◆ daObjH_Saku_Execute()

static int daObjH_Saku_Execute ( daObjH_Saku_c * i_this)
static

◆ daObjH_Saku_IsDelete()

static int daObjH_Saku_IsDelete ( daObjH_Saku_c * i_this)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ g_profile_Obj_H_Saku

actor_process_profile_definition g_profile_Obj_H_Saku
extern
Initial value:
= {
7,
sizeof(daObjH_Saku_c),
0,
0,
464,
0x00040180,
}
H - Fence.
Definition d_a_obj_h_saku.h:18
static actor_method_class l_daObjH_Saku_Method
Definition d_a_obj_h_saku.cpp:297
@ PROC_Obj_H_Saku
Definition d_procname.h:341
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12

◆ l_arcName

char* l_arcName = "H_Saku"
static

◆ l_daObjH_Saku_Method

actor_method_class l_daObjH_Saku_Method
static
Initial value:
= {
}
static int daObjH_Saku_Draw(daObjH_Saku_c *i_this)
Definition d_a_obj_h_saku.cpp:229
static int daObjH_Saku_Create(fopAc_ac_c *a_this)
Definition d_a_obj_h_saku.cpp:247
static int daObjH_Saku_Delete(daObjH_Saku_c *i_this)
Definition d_a_obj_h_saku.cpp:241
static int daObjH_Saku_Execute(daObjH_Saku_c *i_this)
Definition d_a_obj_h_saku.cpp:233
static int daObjH_Saku_IsDelete(daObjH_Saku_c *i_this)
Definition d_a_obj_h_saku.cpp:237
int(* process_method_func)(void *)
Definition f_pc_method.h:7