Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6elevta.cpp File Reference

Functions

void create1st__16daObjLv6ElevtA_cFv ()
 
void setMtx__16daObjLv6ElevtA_cFv ()
 
void CreateHeap__16daObjLv6ElevtA_cFv ()
 
void Create__16daObjLv6ElevtA_cFv ()
 
static void searchObjLv6SwTurn__FPvPv ()
 
void eventStart__16daObjLv6ElevtA_cFv ()
 
void moveAngle__16daObjLv6ElevtA_cFPv ()
 
void Execute__16daObjLv6ElevtA_cFPPA3_A4_f ()
 
void Draw__16daObjLv6ElevtA_cFv ()
 
void Delete__16daObjLv6ElevtA_cFv ()
 
static void daObjLv6ElevtA_create1st__FP16daObjLv6ElevtA_c ()
 
static void daObjLv6ElevtA_MoveBGDelete__FP16daObjLv6ElevtA_c ()
 
static void daObjLv6ElevtA_MoveBGExecute__FP16daObjLv6ElevtA_c ()
 
static void daObjLv6ElevtA_MoveBGDraw__FP16daObjLv6ElevtA_c ()
 
void __dt__17dEvLib_callback_cFv ()
 
bool eventStart__17dEvLib_callback_cFv ()
 
bool eventRun__17dEvLib_callback_cFv ()
 
bool eventEnd__17dEvLib_callback_cFv ()
 
void __dt__16daObjLv6ElevtA_cFv ()
 
static void func_80C837F8 ()
 
static void func_80C83800 ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAc_IsActor__FPv ()
 
void fopAcIt_Judge__FPFPvPv_PvPv ()
 
void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void eventUpdate__17dEvLib_callback_cFv ()
 
void orderEvent__17dEvLib_callback_cFiii ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
 COMPILER_STRIP_GATE (0x80C83810, &l_cull_box)
 
static void searchObjLv6SwTurn (void *param_0, void *param_1)
 
 COMPILER_STRIP_GATE (0x80C83828, &lit_3752)
 
 COMPILER_STRIP_GATE (0x80C8382C, &lit_3753)
 
 COMPILER_STRIP_GATE (0x80C83830, &lit_3754)
 
 COMPILER_STRIP_GATE (0x80C83834, &lit_3755)
 
 COMPILER_STRIP_GATE (0x80C83838, &lit_3756)
 
 COMPILER_STRIP_GATE (0x80C83840, &lit_3758)
 
static void daObjLv6ElevtA_create1st (daObjLv6ElevtA_c *param_0)
 
static void daObjLv6ElevtA_MoveBGDelete (daObjLv6ElevtA_c *param_0)
 
static void daObjLv6ElevtA_MoveBGExecute (daObjLv6ElevtA_c *param_0)
 
static void daObjLv6ElevtA_MoveBGDraw (daObjLv6ElevtA_c *param_0)
 

Variables

char const *const d_a_obj_lv6elevta__stringBase0
 
void__vt__16dBgS_MoveBgActor [10]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_DEAD char const *const stringBase_80C83848 = "Lv6ElevtA"
 
static SECTION_DATA voidl_arcName = (void*)&d_a_obj_lv6elevta__stringBase0
 
static SECTION_RODATA u8 const l_cull_box [24]
 
static SECTION_RODATA f32 const lit_3752 = 1500.0f
 
static SECTION_RODATA f32 const lit_3753 = 16383.0f
 
static SECTION_RODATA f32 const lit_3754 = 800.0f
 
static SECTION_RODATA f32 const lit_3755 = 1.0f
 
static SECTION_RODATA f32 const lit_3756 [1+1]
 
static SECTION_RODATA u8 const lit_3758 [8]
 
static actor_method_class daObjLv6ElevtA_METHODS
 
actor_process_profile_definition g_profile_Obj_Lv6ElevtA
 
SECTION_DATA void__vt__17dEvLib_callback_c [6]
 
SECTION_DATA void__vt__16daObjLv6ElevtA_c [18]
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__16daObjLv6ElevtA_cFv()

void __dt__16daObjLv6ElevtA_cFv ( )

◆ __dt__17dEvLib_callback_cFv()

void __dt__17dEvLib_callback_cFv ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ COMPILER_STRIP_GATE() [1/7]

COMPILER_STRIP_GATE ( 0x80C83810  ,
l_cull_box 
)

◆ COMPILER_STRIP_GATE() [2/7]

COMPILER_STRIP_GATE ( 0x80C83828  ,
lit_3752 
)

◆ COMPILER_STRIP_GATE() [3/7]

COMPILER_STRIP_GATE ( 0x80C8382C  ,
lit_3753 
)

◆ COMPILER_STRIP_GATE() [4/7]

COMPILER_STRIP_GATE ( 0x80C83830  ,
lit_3754 
)

◆ COMPILER_STRIP_GATE() [5/7]

COMPILER_STRIP_GATE ( 0x80C83834  ,
lit_3755 
)

◆ COMPILER_STRIP_GATE() [6/7]

COMPILER_STRIP_GATE ( 0x80C83838  ,
lit_3756 
)

◆ COMPILER_STRIP_GATE() [7/7]

COMPILER_STRIP_GATE ( 0x80C83840  ,
lit_3758 
)

◆ create1st__16daObjLv6ElevtA_cFv()

void create1st__16daObjLv6ElevtA_cFv ( )

◆ Create__16daObjLv6ElevtA_cFv()

void Create__16daObjLv6ElevtA_cFv ( )

◆ CreateHeap__16daObjLv6ElevtA_cFv()

void CreateHeap__16daObjLv6ElevtA_cFv ( )

◆ daObjLv6ElevtA_create1st()

static void daObjLv6ElevtA_create1st ( daObjLv6ElevtA_c param_0)
static

◆ daObjLv6ElevtA_create1st__FP16daObjLv6ElevtA_c()

static void daObjLv6ElevtA_create1st__FP16daObjLv6ElevtA_c ( )
static

◆ daObjLv6ElevtA_MoveBGDelete()

static void daObjLv6ElevtA_MoveBGDelete ( daObjLv6ElevtA_c param_0)
static

◆ daObjLv6ElevtA_MoveBGDelete__FP16daObjLv6ElevtA_c()

static void daObjLv6ElevtA_MoveBGDelete__FP16daObjLv6ElevtA_c ( )
static

◆ daObjLv6ElevtA_MoveBGDraw()

static void daObjLv6ElevtA_MoveBGDraw ( daObjLv6ElevtA_c param_0)
static

◆ daObjLv6ElevtA_MoveBGDraw__FP16daObjLv6ElevtA_c()

static void daObjLv6ElevtA_MoveBGDraw__FP16daObjLv6ElevtA_c ( )
static

◆ daObjLv6ElevtA_MoveBGExecute()

static void daObjLv6ElevtA_MoveBGExecute ( daObjLv6ElevtA_c param_0)
static

◆ daObjLv6ElevtA_MoveBGExecute__FP16daObjLv6ElevtA_c()

static void daObjLv6ElevtA_MoveBGExecute__FP16daObjLv6ElevtA_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ Delete__16daObjLv6ElevtA_cFv()

void Delete__16daObjLv6ElevtA_cFv ( )

◆ Draw__16daObjLv6ElevtA_cFv()

void Draw__16daObjLv6ElevtA_cFv ( )

◆ eventEnd__17dEvLib_callback_cFv()

bool eventEnd__17dEvLib_callback_cFv ( )

◆ eventRun__17dEvLib_callback_cFv()

bool eventRun__17dEvLib_callback_cFv ( )

◆ eventStart__16daObjLv6ElevtA_cFv()

void eventStart__16daObjLv6ElevtA_cFv ( )

◆ eventStart__17dEvLib_callback_cFv()

bool eventStart__17dEvLib_callback_cFv ( )

◆ eventUpdate__17dEvLib_callback_cFv()

void eventUpdate__17dEvLib_callback_cFv ( )

◆ Execute__16daObjLv6ElevtA_cFPPA3_A4_f()

void Execute__16daObjLv6ElevtA_cFPPA3_A4_f ( )

◆ fopAc_IsActor__FPv()

void fopAc_IsActor__FPv ( )

◆ fopAcIt_Judge__FPFPvPv_PvPv()

void fopAcIt_Judge__FPFPvPv_PvPv ( )

◆ fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff()

void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff ( )

◆ func_80C837F8()

static void func_80C837F8 ( )
static

◆ func_80C83800()

static void func_80C83800 ( )
static

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ moveAngle__16daObjLv6ElevtA_cFPv()

void moveAngle__16daObjLv6ElevtA_cFPv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ orderEvent__17dEvLib_callback_cFiii()

void orderEvent__17dEvLib_callback_cFiii ( )

◆ searchObjLv6SwTurn()

static void searchObjLv6SwTurn ( void param_0,
void param_1 
)
static

◆ searchObjLv6SwTurn__FPvPv()

static void searchObjLv6SwTurn__FPvPv ( )
static

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ setMtx__16daObjLv6ElevtA_cFv()

void setMtx__16daObjLv6ElevtA_cFv ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

Variable Documentation

◆ __vt__16daObjLv6ElevtA_c

SECTION_DATA void* __vt__16daObjLv6ElevtA_c[18]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_80C83800,
(void*)func_80C837F8,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
bool IsDelete__16dBgS_MoveBgActorFv()
static void func_80C83800()
Definition d_a_obj_lv6elevta.cpp:310
void Execute__16daObjLv6ElevtA_cFPPA3_A4_f()
static void func_80C837F8()
Definition d_a_obj_lv6elevta.cpp:305
void Create__16daObjLv6ElevtA_cFv()
void eventStart__16daObjLv6ElevtA_cFv()
void Draw__16daObjLv6ElevtA_cFv()
bool ToFore__16dBgS_MoveBgActorFv()
void Delete__16daObjLv6ElevtA_cFv()
void __dt__16daObjLv6ElevtA_cFv()
bool ToBack__16dBgS_MoveBgActorFv()
bool eventEnd__17dEvLib_callback_cFv()
Definition d_a_obj_lv6elevta.cpp:295
void CreateHeap__16daObjLv6ElevtA_cFv()
bool eventRun__17dEvLib_callback_cFv()
Definition d_a_obj_lv6elevta.cpp:289

◆ __vt__16dBgS_MoveBgActor

void* __vt__16dBgS_MoveBgActor[10]
extern

◆ __vt__17dEvLib_callback_c

SECTION_DATA void* __vt__17dEvLib_callback_c[6]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__17dEvLib_callback_cFv()
Definition d_a_obj_lv6elevta.cpp:276
bool eventStart__17dEvLib_callback_cFv()
Definition d_a_obj_lv6elevta.cpp:283

◆ d_a_obj_lv6elevta__stringBase0

char const* const d_a_obj_lv6elevta__stringBase0
extern

◆ daObjLv6ElevtA_METHODS

actor_method_class daObjLv6ElevtA_METHODS
static
Initial value:
= {
0,
}
static void daObjLv6ElevtA_MoveBGExecute__FP16daObjLv6ElevtA_c()
static void daObjLv6ElevtA_MoveBGDelete__FP16daObjLv6ElevtA_c()
static void daObjLv6ElevtA_create1st__FP16daObjLv6ElevtA_c()
static void daObjLv6ElevtA_MoveBGDraw__FP16daObjLv6ElevtA_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv6ElevtA

actor_process_profile_definition g_profile_Obj_Lv6ElevtA
extern
Initial value:
= {
2,
&g_fpcLf_Method.mBase,
sizeof(daObjLv6ElevtA_c),
0,
0,
669,
0x00040100,
}
Temple of Time Elevator.
Definition d_a_obj_lv6elevta.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class daObjLv6ElevtA_METHODS
Definition d_a_obj_lv6elevta.cpp:192
@ PROC_Obj_Lv6ElevtA
Definition d_procname.h:32
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_arcName

◆ l_cull_box

SECTION_RODATA u8 const l_cull_box[24]
static
Initial value:
= {
0xC3, 0xC4, 0x90, 0xA4, 0xC5, 0x3B, 0x80, 0x00, 0xC4, 0x3B, 0x80, 0x00,
0x43, 0xC4, 0x90, 0xA4, 0x43, 0x16, 0x00, 0x00, 0x43, 0xC4, 0x90, 0xA4,
}

◆ lit_3752

SECTION_RODATA f32 const lit_3752 = 1500.0f
static

◆ lit_3753

SECTION_RODATA f32 const lit_3753 = 16383.0f
static

◆ lit_3754

SECTION_RODATA f32 const lit_3754 = 800.0f
static

◆ lit_3755

SECTION_RODATA f32 const lit_3755 = 1.0f
static

◆ lit_3756

SECTION_RODATA f32 const lit_3756[1+1]
static
Initial value:
= {
-1.0f,
0.0f,
}

◆ lit_3758

SECTION_RODATA u8 const lit_3758[8]
static
Initial value:
= {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
}

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C83848

SECTION_DEAD char const* const stringBase_80C83848 = "Lv6ElevtA"
static