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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | Sha_RES_File_ID { BCK_SHA_F_CLOSEEYES = 0x7 , BCK_SHA_F_HIRAMEKU , BCK_SHA_F_LAUGH , BCK_SHA_F_TALK_A , BCK_SHA_F_TALK_B , BCK_SHA_F_TUNAGARI , BCK_SHA_FH_CLOSEEYES , BCK_SHA_FH_HIRAMEKU , BCK_SHA_FH_LAUGH , BCK_SHA_HIRAMEKU , BCK_SHA_HIRAMEKU_WAIT , BCK_SHA_LAUGH , BCK_SHA_TALK_A , BCK_SHA_TALK_B , BCK_SHA_TUNAGARI , BCK_SHA_URANAU , BCK_SHA_WAIT_A , BMDR_SHA = 0x1A , BTK_SHA = 0x1D , BTP_SHA = 0x20 , BTP_SHA_F_CLOSEEYES , BTP_SHA_F_LAUGH , BTP_SHA_F_TALK , BTP_SHA_F_TUNAGARI , BTP_SHA_FH_CLOSEEYES , BTP_SHA_FH_HIRAMEKU , BTP_SHA_FH_LAUGH , EVT_SHA_EVENT_LIST = 0x2B } |
| enum | RES_Name { NONE , SHA } |
Functions | |
| static int | daNpc_Sha_Create (void *i_this) |
| static int | daNpc_Sha_Delete (void *i_this) |
| static int | daNpc_Sha_Execute (void *i_this) |
| static int | daNpc_Sha_Draw (void *i_this) |
| static int | daNpc_Sha_IsDelete (void *i_this) |
Variables | |
| static int | l_bmdData [1][2] |
| static daNpcT_evtData_c | l_evtList [6] |
| static char * | l_resNameList [2] |
| static s8 | l_loadResPtrn0 [2] |
| static s8 * | l_loadResPtrnList [3] |
| static daNpcT_faceMotionAnmData_c | l_faceMotionAnmData [10] |
| static daNpcT_motionAnmData_c | l_motionAnmData [8] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_faceMotionSequenceData [40] |
| static daNpcT_MotionSeqMngr_c::sequenceStepData_c | l_motionSequenceData [32] |
| static NPC_SHA_HIO_CLASS | l_HIO |
| static actor_method_class | daNpc_Sha_MethodTable |
| actor_process_profile_definition | g_profile_NPC_SHAMAN |
| enum RES_Name |
| enum Sha_RES_File_ID |
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