Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_map_path_dmap.cpp File Reference

Classes

struct  treasureDispData
 

Variables

static bool data_80450E88
 
static u8 data_80450636 = 0x01
 
static const GXColor l_doorWhite = {100, 0, 0, 0}
 
static const GXColor l_doorWhiteNoStay = {108, 0, 0, 0}
 
static const GXColor l_doorWhite2 = {100, 0, 0, 0}
 
static const GXColor l_doorWhiteNoStay2 = {108, 0, 0, 0}
 
static Vec const l_100x100BoxVertexList [4]
 
static const GXColor l_entranceStartColor = {148, 0, 0, 0}
 
static const GXColor l_entranceLv8StartColor = {156, 0, 0, 0}
 
static const GXColor l_treasureStartColor = {124, 0, 0, 0}
 
static const GXColor l_smallKeyStartColor = {132, 0, 0, 0}
 
static const GXColor l_bossStartColor = {136, 0, 0, 0}
 
static const GXColor l_npc0StartColor = {140, 0, 0, 0}
 
static const GXColor l_destinationStartColor = {144, 0, 0, 0}
 
static const GXColor l_npcYkmStartColor = {140, 0, 0, 0}
 
static const GXColor l_npcYkwStartColor = {140, 0, 0, 0}
 
static const GXColor l_tksStartColor = {164, 0, 0, 0}
 

Variable Documentation

◆ data_80450636

u8 data_80450636 = 0x01
static

◆ data_80450E88

bool data_80450E88
static

◆ l_100x100BoxVertexList

Vec const l_100x100BoxVertexList[4]
static
Initial value:
= {
{-50.0f, -50.0f, 0.0f},
{50.0f, -50.0f, 0.0f},
{50.0f, 50.0f, 0.0f},
{-50.0f, 50.0f, 0.0f},
}

◆ l_bossStartColor

const GXColor l_bossStartColor = {136, 0, 0, 0}
static

◆ l_destinationStartColor

const GXColor l_destinationStartColor = {144, 0, 0, 0}
static

◆ l_doorWhite

const GXColor l_doorWhite = {100, 0, 0, 0}
static

◆ l_doorWhite2

const GXColor l_doorWhite2 = {100, 0, 0, 0}
static

◆ l_doorWhiteNoStay

const GXColor l_doorWhiteNoStay = {108, 0, 0, 0}
static

◆ l_doorWhiteNoStay2

const GXColor l_doorWhiteNoStay2 = {108, 0, 0, 0}
static

◆ l_entranceLv8StartColor

const GXColor l_entranceLv8StartColor = {156, 0, 0, 0}
static

◆ l_entranceStartColor

const GXColor l_entranceStartColor = {148, 0, 0, 0}
static

◆ l_npc0StartColor

const GXColor l_npc0StartColor = {140, 0, 0, 0}
static

◆ l_npcYkmStartColor

const GXColor l_npcYkmStartColor = {140, 0, 0, 0}
static

◆ l_npcYkwStartColor

const GXColor l_npcYkwStartColor = {140, 0, 0, 0}
static

◆ l_smallKeyStartColor

const GXColor l_smallKeyStartColor = {132, 0, 0, 0}
static

◆ l_tksStartColor

const GXColor l_tksStartColor = {164, 0, 0, 0}
static

◆ l_treasureStartColor

const GXColor l_treasureStartColor = {124, 0, 0, 0}
static