Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv9SwShutter.cpp File Reference

Functions

void __ct__20daLv9SwShutter_HIO_cFv ()
 
void __dt__14mDoHIO_entry_cFv ()
 
void setBaseMtx__16daLv9SwShutter_cFv ()
 
void CreateHeap__16daLv9SwShutter_cFv ()
 
void create__16daLv9SwShutter_cFv ()
 
void Execute__16daLv9SwShutter_cFPPA3_A4_f ()
 
void moveShutter__16daLv9SwShutter_cFv ()
 
void init_modeWait__16daLv9SwShutter_cFv ()
 
void modeWait__16daLv9SwShutter_cFv ()
 
void init_modeOpen__16daLv9SwShutter_cFv ()
 
void modeOpen__16daLv9SwShutter_cFv ()
 
void init_modeClose__16daLv9SwShutter_cFv ()
 
void modeClose__16daLv9SwShutter_cFv ()
 
void Draw__16daLv9SwShutter_cFv ()
 
void Delete__16daLv9SwShutter_cFv ()
 
static void daLv9SwShutter_Draw__FP16daLv9SwShutter_c ()
 
static void daLv9SwShutter_Execute__FP16daLv9SwShutter_c ()
 
static void daLv9SwShutter_Delete__FP16daLv9SwShutter_c ()
 
static void daLv9SwShutter_Create__FP10fopAc_ac_c ()
 
void __dt__20daLv9SwShutter_HIO_cFv ()
 
void __sinit_d_a_obj_lv9SwShutter_cpp ()
 
void mDoMtx_ZXYrotS__FPA4_fsss ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void mDoExt_modelUpdateDL__FP8J3DModel ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCc ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void isSwitch__10dSv_info_cCFii ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void __ct__16dBgS_MoveBgActorFv ()
 
bool Create__16dBgS_MoveBgActorFv ()
 
bool IsDelete__16dBgS_MoveBgActorFv ()
 
bool ToFore__16dBgS_MoveBgActorFv ()
 
bool ToBack__16dBgS_MoveBgActorFv ()
 
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ()
 
void MoveBGDelete__16dBgS_MoveBgActorFv ()
 
void MoveBGExecute__16dBgS_MoveBgActorFv ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void cLib_addCalc__FPfffff ()
 
void cLib_chaseF__FPfff ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void __dl__FPv ()
 
void __ptmf_scall ()
 
void _savegpr_29 ()
 
void _restgpr_29 ()
 
void __register_global_object ()
 
 COMPILER_STRIP_GATE (0x80C8D7DC, &lit_3627)
 
 COMPILER_STRIP_GATE (0x80C8D7E0, &lit_3628)
 
 COMPILER_STRIP_GATE (0x80C8D7E4, &lit_3629)
 
 COMPILER_STRIP_GATE (0x80C8D7E8, &lit_3650)
 
 COMPILER_STRIP_GATE (0x80C8D7EC, &lit_3708)
 
 COMPILER_STRIP_GATE (0x80C8D7F0, &lit_3782)
 
 COMPILER_STRIP_GATE (0x80C8D7F4, &lit_3783)
 
 COMPILER_STRIP_GATE (0x80C8D7F8, &lit_3784)
 
 COMPILER_STRIP_GATE (0x80C8D7FC, &lit_3785)
 
static void daLv9SwShutter_Draw (daLv9SwShutter_c *param_0)
 
static void daLv9SwShutter_Execute (daLv9SwShutter_c *param_0)
 
static void daLv9SwShutter_Delete (daLv9SwShutter_c *param_0)
 
static void daLv9SwShutter_Create (fopAc_ac_c *param_0)
 
 REGISTER_CTORS (0x80C8D78C, __sinit_d_a_obj_lv9SwShutter_cpp)
 

Variables

char const *const d_a_obj_lv9SwShutter__stringBase0
 
u8 now__14mDoMtx_stack_c [48]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
static SECTION_RODATA f32 const lit_3627 = 6.0f
 
static SECTION_RODATA f32 const lit_3628 = 30.0f
 
static SECTION_RODATA f32 const lit_3629 = 15.0f
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u32 lit_1787 [1+4]
 
static SECTION_DATA voidlit_3722 [3]
 
static SECTION_DATA voidlit_3723 [3]
 
static SECTION_DATA voidlit_3724 [3]
 
static SECTION_DATA u8 mode_proc [36]
 
static actor_method_class l_daLv9SwShutter_Method
 
actor_process_profile_definition g_profile_Obj_Lv9SwShutter
 
SECTION_DATA void__vt__16daLv9SwShutter_c [10]
 
SECTION_DATA void__vt__20daLv9SwShutter_HIO_c [3]
 
SECTION_DATA void__vt__14mDoHIO_entry_c [3]
 
static SECTION_RODATA u8 const lit_3650 [4]
 
static SECTION_DEAD char const *const stringBase_80C8D800 = "L9SwShut"
 
static SECTION_RODATA f32 const lit_3708 = 600.0f
 
static u8 lit_3621 [12]
 
static u8 l_HIO [20]
 
static u8 data_80C8D930 [4]
 
static SECTION_RODATA f32 const lit_3782 = 1.0f / 10.0f
 
static SECTION_RODATA f32 const lit_3783 = 5.0f
 
static SECTION_RODATA f32 const lit_3784 = 1.0f
 
static SECTION_RODATA f32 const lit_3785 = -1.0f
 

Function Documentation

◆ __ct__16dBgS_MoveBgActorFv()

void __ct__16dBgS_MoveBgActorFv ( )

◆ __ct__20daLv9SwShutter_HIO_cFv()

void __ct__20daLv9SwShutter_HIO_cFv ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__14mDoHIO_entry_cFv()

void __dt__14mDoHIO_entry_cFv ( )

◆ __dt__20daLv9SwShutter_HIO_cFv()

void __dt__20daLv9SwShutter_HIO_cFv ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __sinit_d_a_obj_lv9SwShutter_cpp()

void __sinit_d_a_obj_lv9SwShutter_cpp ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ COMPILER_STRIP_GATE() [1/9]

COMPILER_STRIP_GATE ( 0x80C8D7DC  ,
lit_3627 
)

◆ COMPILER_STRIP_GATE() [2/9]

COMPILER_STRIP_GATE ( 0x80C8D7E0  ,
lit_3628 
)

◆ COMPILER_STRIP_GATE() [3/9]

COMPILER_STRIP_GATE ( 0x80C8D7E4  ,
lit_3629 
)

◆ COMPILER_STRIP_GATE() [4/9]

COMPILER_STRIP_GATE ( 0x80C8D7E8  ,
lit_3650 
)

◆ COMPILER_STRIP_GATE() [5/9]

COMPILER_STRIP_GATE ( 0x80C8D7EC  ,
lit_3708 
)

◆ COMPILER_STRIP_GATE() [6/9]

COMPILER_STRIP_GATE ( 0x80C8D7F0  ,
lit_3782 
)

◆ COMPILER_STRIP_GATE() [7/9]

COMPILER_STRIP_GATE ( 0x80C8D7F4  ,
lit_3783 
)

◆ COMPILER_STRIP_GATE() [8/9]

COMPILER_STRIP_GATE ( 0x80C8D7F8  ,
lit_3784 
)

◆ COMPILER_STRIP_GATE() [9/9]

COMPILER_STRIP_GATE ( 0x80C8D7FC  ,
lit_3785 
)

◆ create__16daLv9SwShutter_cFv()

void create__16daLv9SwShutter_cFv ( )

◆ Create__16dBgS_MoveBgActorFv()

bool Create__16dBgS_MoveBgActorFv ( )

◆ CreateHeap__16daLv9SwShutter_cFv()

void CreateHeap__16daLv9SwShutter_cFv ( )

◆ daLv9SwShutter_Create()

static void daLv9SwShutter_Create ( fopAc_ac_c param_0)
static

◆ daLv9SwShutter_Create__FP10fopAc_ac_c()

static void daLv9SwShutter_Create__FP10fopAc_ac_c ( )
static

◆ daLv9SwShutter_Delete()

static void daLv9SwShutter_Delete ( daLv9SwShutter_c param_0)
static

◆ daLv9SwShutter_Delete__FP16daLv9SwShutter_c()

static void daLv9SwShutter_Delete__FP16daLv9SwShutter_c ( )
static

◆ daLv9SwShutter_Draw()

static void daLv9SwShutter_Draw ( daLv9SwShutter_c param_0)
static

◆ daLv9SwShutter_Draw__FP16daLv9SwShutter_c()

static void daLv9SwShutter_Draw__FP16daLv9SwShutter_c ( )
static

◆ daLv9SwShutter_Execute()

static void daLv9SwShutter_Execute ( daLv9SwShutter_c param_0)
static

◆ daLv9SwShutter_Execute__FP16daLv9SwShutter_c()

static void daLv9SwShutter_Execute__FP16daLv9SwShutter_c ( )
static

◆ dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCc()

void dComIfG_resLoad__FP30request_of_phase_process_classPCc ( )

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ Delete__16daLv9SwShutter_cFv()

void Delete__16daLv9SwShutter_cFv ( )

◆ Draw__16daLv9SwShutter_cFv()

void Draw__16daLv9SwShutter_cFv ( )

◆ Execute__16daLv9SwShutter_cFPPA3_A4_f()

void Execute__16daLv9SwShutter_cFPPA3_A4_f ( )

◆ fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData()

void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ init_modeClose__16daLv9SwShutter_cFv()

void init_modeClose__16daLv9SwShutter_cFv ( )

◆ init_modeOpen__16daLv9SwShutter_cFv()

void init_modeOpen__16daLv9SwShutter_cFv ( )

◆ init_modeWait__16daLv9SwShutter_cFv()

void init_modeWait__16daLv9SwShutter_cFv ( )

◆ IsDelete__16dBgS_MoveBgActorFv()

bool IsDelete__16dBgS_MoveBgActorFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelUpdateDL__FP8J3DModel()

void mDoExt_modelUpdateDL__FP8J3DModel ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ mDoMtx_ZXYrotS__FPA4_fsss()

void mDoMtx_ZXYrotS__FPA4_fsss ( )

◆ modeClose__16daLv9SwShutter_cFv()

void modeClose__16daLv9SwShutter_cFv ( )

◆ modeOpen__16daLv9SwShutter_cFv()

void modeOpen__16daLv9SwShutter_cFv ( )

◆ modeWait__16daLv9SwShutter_cFv()

void modeWait__16daLv9SwShutter_cFv ( )

◆ MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f()

void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f ( )

◆ MoveBGDelete__16dBgS_MoveBgActorFv()

void MoveBGDelete__16dBgS_MoveBgActorFv ( )

◆ MoveBGExecute__16dBgS_MoveBgActorFv()

void MoveBGExecute__16dBgS_MoveBgActorFv ( )

◆ moveShutter__16daLv9SwShutter_cFv()

void moveShutter__16daLv9SwShutter_cFv ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80C8D78C  ,
__sinit_d_a_obj_lv9SwShutter_cpp   
)

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ setBaseMtx__16daLv9SwShutter_cFv()

void setBaseMtx__16daLv9SwShutter_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ ToBack__16dBgS_MoveBgActorFv()

bool ToBack__16dBgS_MoveBgActorFv ( )

◆ ToFore__16dBgS_MoveBgActorFv()

bool ToFore__16dBgS_MoveBgActorFv ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

Variable Documentation

◆ __vt__14mDoHIO_entry_c

SECTION_DATA void* __vt__14mDoHIO_entry_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
T cLib_calcTimer(T *value)
Definition c_lib.h:74
void __dt__14mDoHIO_entry_cFv()
Definition d_a_obj_lv9SwShutter.cpp:221

◆ __vt__16daLv9SwShutter_c

SECTION_DATA void* __vt__16daLv9SwShutter_c[10]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void Delete__16daLv9SwShutter_cFv()
bool IsDelete__16dBgS_MoveBgActorFv()
void Draw__16daLv9SwShutter_cFv()
void Execute__16daLv9SwShutter_cFPPA3_A4_f()
bool ToFore__16dBgS_MoveBgActorFv()
bool Create__16dBgS_MoveBgActorFv()
bool ToBack__16dBgS_MoveBgActorFv()
void CreateHeap__16daLv9SwShutter_cFv()

◆ __vt__20daLv9SwShutter_HIO_c

SECTION_DATA void* __vt__20daLv9SwShutter_HIO_c[3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}
void __dt__20daLv9SwShutter_HIO_cFv()

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ d_a_obj_lv9SwShutter__stringBase0

char const* const d_a_obj_lv9SwShutter__stringBase0
extern

◆ data_80C8D930

u8 data_80C8D930[4]
static

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_profile_Obj_Lv9SwShutter

actor_process_profile_definition g_profile_Obj_Lv9SwShutter
extern
Initial value:
= {
3,
&g_fpcLf_Method.mBase,
sizeof(daLv9SwShutter_c),
0,
0,
647,
0x00040000,
}
Hyrule Castle Switch Shutter.
Definition d_a_obj_lv9SwShutter.h:14
void * g_fopAc_Method[8]
void * g_fpcLf_Method[5+1]
Definition f_pc_leaf.cpp:65
static actor_method_class l_daLv9SwShutter_Method
Definition d_a_obj_lv9SwShutter.cpp:160
@ PROC_Obj_Lv9SwShutter
Definition d_procname.h:171
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:67
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8

◆ l_daLv9SwShutter_Method

actor_method_class l_daLv9SwShutter_Method
static
Initial value:
= {
0,
}
static void daLv9SwShutter_Create__FP10fopAc_ac_c()
static void daLv9SwShutter_Draw__FP16daLv9SwShutter_c()
static void daLv9SwShutter_Execute__FP16daLv9SwShutter_c()
static void daLv9SwShutter_Delete__FP16daLv9SwShutter_c()
int(* process_method_func)(void *)
Definition f_pc_method.h:7

◆ l_HIO

u8 l_HIO[20]
static

◆ lit_1787

SECTION_DATA u32 lit_1787[1+4]
static
Initial value:
= {
0x02000201,
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
}

◆ lit_3621

u8 lit_3621[12]
static

◆ lit_3627

SECTION_RODATA f32 const lit_3627 = 6.0f
static

◆ lit_3628

SECTION_RODATA f32 const lit_3628 = 30.0f
static

◆ lit_3629

SECTION_RODATA f32 const lit_3629 = 15.0f
static

◆ lit_3650

SECTION_RODATA u8 const lit_3650[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_3708

SECTION_RODATA f32 const lit_3708 = 600.0f
static

◆ lit_3722

SECTION_DATA void* lit_3722[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeWait__16daLv9SwShutter_cFv()

◆ lit_3723

SECTION_DATA void* lit_3723[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeOpen__16daLv9SwShutter_cFv()

◆ lit_3724

SECTION_DATA void* lit_3724[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}
void modeClose__16daLv9SwShutter_cFv()

◆ lit_3782

SECTION_RODATA f32 const lit_3782 = 1.0f / 10.0f
static

◆ lit_3783

SECTION_RODATA f32 const lit_3783 = 5.0f
static

◆ lit_3784

SECTION_RODATA f32 const lit_3784 = 1.0f
static

◆ lit_3785

SECTION_RODATA f32 const lit_3785 = -1.0f
static

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mode_proc

SECTION_DATA u8 mode_proc[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ stringBase_80C8D800

SECTION_DEAD char const* const stringBase_80C8D800 = "L9SwShut"
static