Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void __ct__16dBgS_MoveBgActorFv | ( | ) |
void __ct__20daLv9SwShutter_HIO_cFv | ( | ) |
void __dl__FPv | ( | ) |
void __dt__14mDoHIO_entry_cFv | ( | ) |
void __dt__20daLv9SwShutter_HIO_cFv | ( | ) |
void __ptmf_scall | ( | ) |
void __register_global_object | ( | ) |
void __sinit_d_a_obj_lv9SwShutter_cpp | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_29 | ( | ) |
void cLib_addCalc__FPfffff | ( | ) |
void cLib_chaseF__FPfff | ( | ) |
COMPILER_STRIP_GATE | ( | 0x80C8D7DC | , |
& | lit_3627 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7E0 | , |
& | lit_3628 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7E4 | , |
& | lit_3629 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7E8 | , |
& | lit_3650 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7EC | , |
& | lit_3708 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C8D7F0 | , |
& | lit_3782 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7F4 | , |
& | lit_3783 | ||
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COMPILER_STRIP_GATE | ( | 0x80C8D7F8 | , |
& | lit_3784 | ||
) |
COMPILER_STRIP_GATE | ( | 0x80C8D7FC | , |
& | lit_3785 | ||
) |
void create__16daLv9SwShutter_cFv | ( | ) |
bool Create__16dBgS_MoveBgActorFv | ( | ) |
void CreateHeap__16daLv9SwShutter_cFv | ( | ) |
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void dBgS_MoveBGProc_TypicalRotY__FP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz | ( | ) |
void dComIfG_resDelete__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfG_resLoad__FP30request_of_phase_process_classPCc | ( | ) |
void dComIfGp_getReverb__Fi | ( | ) |
void Delete__16daLv9SwShutter_cFv | ( | ) |
void Draw__16daLv9SwShutter_cFv | ( | ) |
void Execute__16daLv9SwShutter_cFPPA3_A4_f | ( | ) |
void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData | ( | ) |
void getRes__14dRes_control_cFPCclP11dRes_info_ci | ( | ) |
void init_modeClose__16daLv9SwShutter_cFv | ( | ) |
void init_modeOpen__16daLv9SwShutter_cFv | ( | ) |
void init_modeWait__16daLv9SwShutter_cFv | ( | ) |
bool IsDelete__16dBgS_MoveBgActorFv | ( | ) |
void isSwitch__10dSv_info_cCFii | ( | ) |
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl | ( | ) |
void mDoExt_modelUpdateDL__FP8J3DModel | ( | ) |
void mDoMtx_ZXYrotM__FPA4_fsss | ( | ) |
void mDoMtx_ZXYrotS__FPA4_fsss | ( | ) |
void modeClose__16daLv9SwShutter_cFv | ( | ) |
void modeOpen__16daLv9SwShutter_cFv | ( | ) |
void modeWait__16daLv9SwShutter_cFv | ( | ) |
void MoveBGCreate__16dBgS_MoveBgActorFPCciPFP4dBgWPvRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz_vUlPA3_A4_f | ( | ) |
void MoveBGDelete__16dBgS_MoveBgActorFv | ( | ) |
void MoveBGExecute__16dBgS_MoveBgActorFv | ( | ) |
void moveShutter__16daLv9SwShutter_cFv | ( | ) |
REGISTER_CTORS | ( | 0x80C8D78C | , |
__sinit_d_a_obj_lv9SwShutter_cpp | |||
) |
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc | ( | ) |
void setBaseMtx__16daLv9SwShutter_cFv | ( | ) |
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c | ( | ) |
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c | ( | ) |
bool ToBack__16dBgS_MoveBgActorFv | ( | ) |
bool ToFore__16dBgS_MoveBgActorFv | ( | ) |
void transM__14mDoMtx_stack_cFfff | ( | ) |
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u8 mAudioMgrPtr__10Z2AudioMgr[4+4] |
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u8 now__14mDoMtx_stack_c[48] |
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