= {
3,
0,
0,
647,
0x00040000,
}
Hyrule Castle Switch Shutter.
Definition d_a_obj_lv9SwShutter.h:15
static actor_method_class l_daLv9SwShutter_Method
Definition d_a_obj_lv9SwShutter.cpp:188
@ PROC_Obj_Lv9SwShutter
Definition d_procname.h:175
actor_method_class g_fopAc_Method
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:70
@ fopAc_ACTOR_e
Definition f_op_actor.h:38
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:63
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:9
process_method_class base
Definition f_pc_leaf.h:12