Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Typedefs | |
typedef struct create_tag_class | create_tag_class |
Functions | |
void | fopDwTg_DrawQTo (create_tag_class *pTag) |
void | fopDwTg_CreateQueue () |
bool | fopDwTg_Init (create_tag_class *pCreateTagClass, void *pActor) |
void | fopDwTg_ToDrawQ (create_tag_class *pCreateTagClass, int priority) |
Variables | |
node_lists_tree_class | g_fopDwTg_Queue |
void fopDwTg_CreateQueue | ( | ) |
void fopDwTg_DrawQTo | ( | create_tag_class * | pTag | ) |
bool fopDwTg_Init | ( | create_tag_class * | pCreateTagClass, |
void * | pActor | ||
) |
void fopDwTg_ToDrawQ | ( | create_tag_class * | pCreateTagClass, |
int | priority | ||
) |
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extern |