Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Variables | |
node_list_class | g_fpcDtTg_Queue = {NULL, NULL, 0} |
void fpcDtTg_DeleteQTo | ( | delete_tag_class * | i_deleteTag | ) |
s32 fpcDtTg_Do | ( | delete_tag_class * | i_deleteTag, |
delete_tag_func | i_func | ||
) |
s32 fpcDtTg_Init | ( | delete_tag_class * | i_deleteTag, |
void * | i_data | ||
) |
void fpcDtTg_ToDeleteQ | ( | delete_tag_class * | i_deleteTag | ) |
node_list_class g_fpcDtTg_Queue = {NULL, NULL, 0} |
f_pc_delete_tag.cpp Framework - Process Delete Tag