Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Variables | |
int | g_fpcNd_type |
static s32 | g_fpcNd_IsCheckOfDeleteTiming = 1 |
nodedraw_method_class | g_fpcNd_Method |
s32 fpcNd_Create | ( | process_node_class * | i_procNode | ) |
s32 fpcNd_Delete | ( | process_node_class * | i_procNode | ) |
s32 fpcNd_Draw | ( | process_node_class * | i_procNode | ) |
s32 fpcNd_DrawMethod | ( | nodedraw_method_class * | i_nodeMethods, |
void * | i_data | ||
) |
f_pc_node.cpp Framework - Process Node
s32 fpcNd_Execute | ( | process_node_class * | i_procNode | ) |
s32 fpcNd_IsDelete | ( | process_node_class * | i_procNode | ) |
s32 fpcNd_IsDeleteTiming | ( | process_node_class * | i_procNode | ) |
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static |
nodedraw_method_class g_fpcNd_Method |
int g_fpcNd_type |