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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | fopDwTg_ToDrawQ (create_tag_class *i_createTag, int i_priority) |
void | fopDwTg_DrawQTo (create_tag_class *i_createTag) |
bool | fopDwTg_Init (create_tag_class *i_createTag, void *i_process) |
void | fopDwTg_CreateQueue () |
Variables | |
node_lists_tree_class | g_fopDwTg_Queue = {NULL, 0} |
void fopDwTg_CreateQueue | ( | ) |
void fopDwTg_DrawQTo | ( | create_tag_class * | i_createTag | ) |
bool fopDwTg_Init | ( | create_tag_class * | i_createTag, |
void * | i_process ) |
void fopDwTg_ToDrawQ | ( | create_tag_class * | i_createTag, |
int | i_priority ) |
node_lists_tree_class g_fopDwTg_Queue = {NULL, 0} |