Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_overlap.cpp File Reference

Functions

static s32 fopOvlp_Draw (void *i_this)
 
static s32 fopOvlp_Execute (void *i_this)
 
static s32 fopOvlp_IsDelete (void *i_this)
 
static s32 fopOvlp_Delete (void *i_this)
 
static s32 fopOvlp_Create (void *i_this)
 

Variables

leafdraw_method_class g_fopOvlp_Method
 

Function Documentation

◆ fopOvlp_Create()

static s32 fopOvlp_Create ( void i_this)
static

◆ fopOvlp_Delete()

static s32 fopOvlp_Delete ( void i_this)
static

◆ fopOvlp_Draw()

static s32 fopOvlp_Draw ( void i_this)
static

f_op_overlap.cpp Overlap Process Framework

◆ fopOvlp_Execute()

static s32 fopOvlp_Execute ( void i_this)
static

◆ fopOvlp_IsDelete()

static s32 fopOvlp_IsDelete ( void i_this)
static

Variable Documentation

◆ g_fopOvlp_Method

leafdraw_method_class g_fopOvlp_Method
Initial value:
= {
}
static s32 fopOvlp_Draw(void *i_this)
Definition f_op_overlap.cpp:11
static s32 fopOvlp_IsDelete(void *i_this)
Definition f_op_overlap.cpp:23
static s32 fopOvlp_Execute(void *i_this)
Definition f_op_overlap.cpp:17
static s32 fopOvlp_Delete(void *i_this)
Definition f_op_overlap.cpp:29
static s32 fopOvlp_Create(void *i_this)
Definition f_op_overlap.cpp:35
int(* process_method_func)(void *)
Definition f_pc_method.h:7