![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
| s16 | fpcLf_GetPriority (const leafdraw_class *i_leaf) |
| s32 | fpcLf_DrawMethod (leafdraw_method_class *i_methods, void *i_process) |
| s32 | fpcLf_Draw (leafdraw_class *i_leaf) |
| s32 | fpcLf_Execute (leafdraw_class *i_leaf) |
| s32 | fpcLf_IsDelete (leafdraw_class *i_leaf) |
| s32 | fpcLf_Delete (leafdraw_class *i_leaf) |
| s32 | fpcLf_Create (leafdraw_class *i_leaf) |
Variables | |
| int | g_fpcLf_type |
| leafdraw_method_class | g_fpcLf_Method |
| s32 fpcLf_Create | ( | leafdraw_class * | i_leaf | ) |
| s32 fpcLf_Delete | ( | leafdraw_class * | i_leaf | ) |
| s32 fpcLf_Draw | ( | leafdraw_class * | i_leaf | ) |
| s32 fpcLf_DrawMethod | ( | leafdraw_method_class * | i_methods, |
| void * | i_process ) |
| s32 fpcLf_Execute | ( | leafdraw_class * | i_leaf | ) |
| s16 fpcLf_GetPriority | ( | const leafdraw_class * | i_leaf | ) |
f_pc_leaf.cpp Framework - Process Leaf
| s32 fpcLf_IsDelete | ( | leafdraw_class * | i_leaf | ) |
| leafdraw_method_class g_fpcLf_Method |
| int g_fpcLf_type |