Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
class | scene_tag_class |
Functions | |
void | fopScnTg_QueueTo (scene_tag_class *pSceneTag) |
void | fopScnTg_ToQueue (scene_tag_class *pSceneTag) |
void | fopScnTg_Init (scene_tag_class *pSceneTag, void *pData) |
Variables | |
node_list_class | g_fopScnTg_SceneList |
void fopScnTg_Init | ( | scene_tag_class * | pSceneTag, |
void * | pData | ||
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void fopScnTg_QueueTo | ( | scene_tag_class * | i_sceneTag | ) |
f_op_scene_tag.cpp Scene Process Tag
void fopScnTg_ToQueue | ( | scene_tag_class * | pSceneTag | ) |
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extern |