Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_base.cpp File Reference

Functions

s32 fpcBs_Is_JustOfType (int i_typeA, int i_typeB)
 
s32 fpcBs_MakeOfType (int *i_type)
 
s32 fpcBs_MakeOfId ()
 
s32 fpcBs_Execute (base_process_class *i_proc)
 
void fpcBs_DeleteAppend (base_process_class *i_proc)
 
s32 fpcBs_IsDelete (base_process_class *i_proc)
 
s32 fpcBs_Delete (base_process_class *i_proc)
 
base_process_classfpcBs_Create (s16 i_procTypeID, fpc_ProcID i_procID, void *i_data)
 
s32 fpcBs_SubCreate (base_process_class *i_proc)
 

Variables

static int g_fpcBs_type
 

Function Documentation

◆ fpcBs_Create()

base_process_class * fpcBs_Create ( s16  i_procTypeID,
fpc_ProcID  i_procID,
void i_data 
)

◆ fpcBs_Delete()

s32 fpcBs_Delete ( base_process_class i_proc)

◆ fpcBs_DeleteAppend()

void fpcBs_DeleteAppend ( base_process_class i_proc)

◆ fpcBs_Execute()

s32 fpcBs_Execute ( base_process_class i_proc)

◆ fpcBs_Is_JustOfType()

s32 fpcBs_Is_JustOfType ( int  i_typeA,
int  i_typeB 
)

f_pc_base.cpp Framework - Process Base

◆ fpcBs_IsDelete()

s32 fpcBs_IsDelete ( base_process_class i_proc)

◆ fpcBs_MakeOfId()

s32 fpcBs_MakeOfId ( void  )

◆ fpcBs_MakeOfType()

s32 fpcBs_MakeOfType ( int i_type)

◆ fpcBs_SubCreate()

s32 fpcBs_SubCreate ( base_process_class i_proc)

Variable Documentation

◆ g_fpcBs_type

int g_fpcBs_type
static