Go to the source code of this file.
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| STATIC_ASSERT (sizeof(cBgS_ChkElm)==0x14) |
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u8 | dKy_pol_sound_get (cBgS_PolyInfo const *param_0) |
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bool | dBgS_CheckBGroundPoly (cBgS_PolyInfo const &) |
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bool | dBgS_CheckBRoofPoly (cBgS_PolyInfo const &) |
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bool | dBgS_CheckBWallPoly (cBgS_PolyInfo const &) |
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void | dBgS_MoveBGProc_Typical (dBgW *param_0, void *param_1, cBgS_PolyInfo const ¶m_2, bool param_3, cXyz *param_4, csXyz *param_5, csXyz *param_6) |
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void | dBgS_MoveBGProc_TypicalRotY (dBgW *param_0, void *param_1, cBgS_PolyInfo const ¶m_2, bool param_3, cXyz *param_4, csXyz *param_5, csXyz *param_6) |
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void | dBgS_MoveBGProc_Trans (dBgW *i_bgw, void *i_actor_ptr, cBgS_PolyInfo const &i_poly, bool param_3, cXyz *i_pos, csXyz *i_angle, csXyz *i_shapeAngle) |
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f32 | dBgS_GetNY (cBgS_PolyInfo const &poly) |
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◆ dBgS_CheckBGroundPoly()
◆ dBgS_CheckBRoofPoly()
◆ dBgS_CheckBWallPoly()
◆ dBgS_GetNY()
◆ dBgS_MoveBGProc_Trans()
◆ dBgS_MoveBGProc_Typical()
◆ dBgS_MoveBGProc_TypicalRotY()
◆ dKy_pol_sound_get()
◆ STATIC_ASSERT()