Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_op_camera.h File Reference

Go to the source code of this file.

Classes

struct  camera_process_profile_definition
 

Functions

static s32 fopCam_Draw (camera_class *param_1)
 
static int fopCam_Execute (camera_class *pCamera)
 
int fopCam_IsDelete (camera_class *pCamera)
 

Variables

leafdraw_method_class g_fopCam_Method
 

Function Documentation

◆ fopCam_Draw()

static s32 fopCam_Draw ( camera_class param_1)
static

◆ fopCam_Execute()

static int fopCam_Execute ( camera_class pCamera)
static

◆ fopCam_IsDelete()

int fopCam_IsDelete ( camera_class pCamera)

Variable Documentation

◆ g_fopCam_Method

leafdraw_method_class g_fopCam_Method
extern