Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Classes | |
struct | camera_process_profile_definition |
Functions | |
static s32 | fopCam_Draw (camera_class *param_1) |
static int | fopCam_Execute (camera_class *pCamera) |
int | fopCam_IsDelete (camera_class *pCamera) |
Variables | |
leafdraw_method_class | g_fopCam_Method |
|
static |
|
static |
int fopCam_IsDelete | ( | camera_class * | pCamera | ) |
|
extern |