![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
| void | fopScnTg_QueueTo (scene_tag_class *i_sceneTag) |
| void | fopScnTg_ToQueue (scene_tag_class *i_sceneTag) |
| void | fopScnTg_Init (scene_tag_class *i_sceneTag, void *i_data) |
Variables | |
| node_list_class | g_fopScnTg_SceneList = {NULL, NULL, 0} |
| void fopScnTg_Init | ( | scene_tag_class * | i_sceneTag, |
| void * | i_data ) |
| void fopScnTg_QueueTo | ( | scene_tag_class * | i_sceneTag | ) |
f_op_scene_tag.cpp Scene Process Tag
| void fopScnTg_ToQueue | ( | scene_tag_class * | i_sceneTag | ) |
| node_list_class g_fopScnTg_SceneList = {NULL, NULL, 0} |