Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | fopScnTg_QueueTo (scene_tag_class *i_sceneTag) |
void | fopScnTg_ToQueue (scene_tag_class *i_sceneTag) |
void | fopScnTg_Init (scene_tag_class *i_sceneTag, void *pData) |
Variables | |
node_list_class | g_fopScnTg_SceneList = {NULL, NULL, 0} |
void fopScnTg_Init | ( | scene_tag_class * | i_sceneTag, |
void * | pData | ||
) |
void fopScnTg_QueueTo | ( | scene_tag_class * | i_sceneTag | ) |
f_op_scene_tag.cpp Scene Process Tag
void fopScnTg_ToQueue | ( | scene_tag_class * | i_sceneTag | ) |
node_list_class g_fopScnTg_SceneList = {NULL, NULL, 0} |