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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| struct | delete_tag_class |
Typedefs | |
| typedef int(* | delete_tag_func) (void *) |
| typedef struct delete_tag_class | delete_tag_class |
Functions | |
| BOOL | fpcDtTg_IsEmpty () |
| void | fpcDtTg_ToDeleteQ (delete_tag_class *i_deleteTag) |
| void | fpcDtTg_DeleteQTo (delete_tag_class *i_deleteTag) |
| s32 | fpcDtTg_Do (delete_tag_class *i_deleteTag, delete_tag_func i_func) |
| s32 | fpcDtTg_Init (delete_tag_class *i_deleteTag, void *i_data) |
Variables | |
| node_list_class | g_fpcDtTg_Queue |
| typedef struct delete_tag_class delete_tag_class |
| typedef int(* delete_tag_func) (void *) |
| void fpcDtTg_DeleteQTo | ( | delete_tag_class * | i_deleteTag | ) |
| s32 fpcDtTg_Do | ( | delete_tag_class * | i_deleteTag, |
| delete_tag_func | i_func ) |
| s32 fpcDtTg_Init | ( | delete_tag_class * | i_deleteTag, |
| void * | i_data ) |
| BOOL fpcDtTg_IsEmpty | ( | ) |
| void fpcDtTg_ToDeleteQ | ( | delete_tag_class * | i_deleteTag | ) |
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extern |
f_pc_delete_tag.cpp Framework - Process Delete Tag