Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | delete_tag_class |
Typedefs | |
typedef struct layer_class | layer_class |
typedef int(* | delete_tag_func) (void *) |
typedef struct delete_tag_class | delete_tag_class |
Variables | |
node_list_class | g_fpcDtTg_Queue |
void fpcDtTg_DeleteQTo | ( | delete_tag_class * | i_deleteTag | ) |
s32 fpcDtTg_Do | ( | delete_tag_class * | i_deleteTag, |
delete_tag_func | i_func | ||
) |
s32 fpcDtTg_Init | ( | delete_tag_class * | i_deleteTag, |
void * | i_data | ||
) |
BOOL fpcDtTg_IsEmpty | ( | ) |
void fpcDtTg_ToDeleteQ | ( | delete_tag_class * | i_deleteTag | ) |
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extern |
f_pc_delete_tag.cpp Framework - Process Delete Tag