Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
class | mDoMch_render_c |
Typedefs | |
typedef struct OSContext | OSContext |
Functions | |
void | myHeapCheckRecursive (JKRHeap *) |
BOOL | mDoMch_IsProgressiveMode () |
bool | exceptionReadPad (u32 *, u32 *) |
void | exceptionRestart () |
void | myExceptionCallback (u16, OSContext *, u32, u32) |
void | my_SysPrintHeap (char const *, void *, u32) |
void | mDoMch_HeapCheckAll () |
int | mDoMch_Create () |
Variables | |
GXRenderModeObj | g_ntscZeldaProg |
void exceptionRestart | ( | ) |
int mDoMch_Create | ( | ) |
void mDoMch_HeapCheckAll | ( | ) |
BOOL mDoMch_IsProgressiveMode | ( | ) |
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extern |