Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2EnvSeMgr.h File Reference

Go to the source code of this file.

Classes

struct  Z2EnvSeBase
 
struct  Z2EnvSeAutoPan
 
struct  Z2EnvSeDir
 
struct  Z2EnvSeMgr
 

Enumerations

enum  WindType { WIND_TYPE_0 , WIND_TYPE_1 , WIND_TYPE_2 , WIND_TYPE_3 }
 

Functions

 STATIC_ASSERT (sizeof(Z2EnvSeMgr)==0x30C)
 
Z2EnvSeMgrZ2GetEnvSeMgr ()
 

Variables

Z2EnvSeMgr g_mEnvSeMgr
 

Enumeration Type Documentation

◆ WindType

Enumerator
WIND_TYPE_0 
WIND_TYPE_1 
WIND_TYPE_2 
WIND_TYPE_3 

Function Documentation

◆ STATIC_ASSERT()

STATIC_ASSERT ( sizeof(Z2EnvSeMgr = =0x30C)

◆ Z2GetEnvSeMgr()

Z2EnvSeMgr * Z2GetEnvSeMgr ( )
inline

Variable Documentation

◆ g_mEnvSeMgr

Z2EnvSeMgr g_mEnvSeMgr
extern