Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | Z2EnvSeBase |
struct | Z2EnvSeAutoPan |
struct | Z2EnvSeDir |
struct | Z2EnvSeMgr |
Enumerations | |
enum | WindType { WIND_TYPE_0 , WIND_TYPE_1 , WIND_TYPE_2 , WIND_TYPE_3 } |
Functions | |
STATIC_ASSERT (sizeof(Z2EnvSeMgr)==0x30C) | |
Z2EnvSeMgr * | Z2GetEnvSeMgr () |
Variables | |
Z2EnvSeMgr | g_mEnvSeMgr |
STATIC_ASSERT | ( | sizeof(Z2EnvSeMgr) | = =0x30C | ) |
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inline |
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extern |