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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| struct | msg_class |
Namespaces | |
| namespace | fopMsg |
Enumerations | |
| enum | fopMsg_Mode_e { fopMsg_MODE_MSG_PREPARING_e = 0x01 , fopMsg_MODE_BOX_OPENING_e = 0x02 , fopMsg_MODE_MSG_TYPING_e = 0x06 , fopMsg_MODE_UNK_A_e = 0x0A , fopMsg_MODE_UNK_B_e = 0x0B , fopMsg_MODE_UNK_D_e = 0x0D , fopMsg_MODE_MSG_DISPLAYED_e = 0x0E , fopMsg_MODE_MSG_CONTINUE_e = 0x0F , fopMsg_MODE_MSG_END_e = 0x10 , fopMsg_MODE_BOX_CLOSING_e = 0x11 , fopMsg_MODE_BOX_CLOSED_e = 0x12 , fopMsg_MODE_MSG_DESTROYED_e = 0x13 , fopMsg_MODE_UNK15_e = 0x15 } |
Variables | |
| leafdraw_method_class | g_fopMsg_Method |
| u8 | fopMsg::MemCheck |
| enum fopMsg_Mode_e |
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extern |