Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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MEMiExpHeapHead Struct Reference

#include <expHeap.h>

+ Collaboration diagram for MEMiExpHeapHead:

Public Attributes

MEMiExpMBlockList mbFreeList
 
MEMiExpMBlockList mbUsedList
 
u16 groupID
 
union { 
 
   u16   val 
 
   struct { 
 
      u16   _reserved: 14 
 
      u16   useMarginOfAlign: 1 
 
      u16   allocMode: 1 
 
   }   fields 
 
feature 
 

Member Data Documentation

◆ _reserved

u16 MEMiExpHeapHead::_reserved

◆ allocMode

u16 MEMiExpHeapHead::allocMode

◆ [union]

union { ... } MEMiExpHeapHead::feature

◆ [struct]

struct { ... } MEMiExpHeapHead::fields

◆ groupID

u16 MEMiExpHeapHead::groupID

◆ mbFreeList

MEMiExpMBlockList MEMiExpHeapHead::mbFreeList

◆ mbUsedList

MEMiExpMBlockList MEMiExpHeapHead::mbUsedList

◆ useMarginOfAlign

u16 MEMiExpHeapHead::useMarginOfAlign

◆ val

u16 MEMiExpHeapHead::val

The documentation for this struct was generated from the following file: