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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <expHeap.h>
Collaboration diagram for MEMiExpHeapHead:Public Attributes | ||
| MEMiExpMBlockList | mbFreeList | |
| MEMiExpMBlockList | mbUsedList | |
| u16 | groupID | |
| union { | ||
| u16 val | ||
| struct { | ||
| u16 _reserved: 14 | ||
| u16 useMarginOfAlign: 1 | ||
| u16 allocMode: 1 | ||
| } fields | ||
| } | feature | |
| u16 MEMiExpHeapHead::_reserved |
| u16 MEMiExpHeapHead::allocMode |
| union { ... } MEMiExpHeapHead::feature |
| struct { ... } MEMiExpHeapHead::fields |
| u16 MEMiExpHeapHead::groupID |
| MEMiExpMBlockList MEMiExpHeapHead::mbFreeList |
| MEMiExpMBlockList MEMiExpHeapHead::mbUsedList |
| u16 MEMiExpHeapHead::useMarginOfAlign |
| u16 MEMiExpHeapHead::val |