Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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FixedMemoryCheck Class Reference

#include <m_Do_ext2.h>

+ Collaboration diagram for FixedMemoryCheck:

Public Member Functions

 FixedMemoryCheck (u32 *, u32, JKRHeap *)
 
BOOL alloc ()
 
BOOL save ()
 
BOOL check ()
 
BOOL diff ()
 

Static Public Member Functions

static FixedMemoryCheckeasyCreate (void *param_1, s32 param_2)
 
static FixedMemoryCheckeasyCreate (void *, u32)
 
static BOOL checkAll ()
 
static BOOL diffAll ()
 
static BOOL saveAll ()
 

Public Attributes

u32mNowCode
 
u32 mSize
 
u32mSaveCode
 
JKRHeapmpHeap
 
int field_0x10
 
bool field_0x14
 
FixedMemoryCheckmNext
 

Static Public Attributes

static FixedMemoryChecksFirst
 

Constructor & Destructor Documentation

◆ FixedMemoryCheck()

FixedMemoryCheck::FixedMemoryCheck ( u32 * param_1,
u32 size,
JKRHeap * heap )

Member Function Documentation

◆ alloc()

BOOL FixedMemoryCheck::alloc ( )

◆ check()

BOOL FixedMemoryCheck::check ( )

◆ checkAll()

BOOL FixedMemoryCheck::checkAll ( )
static

◆ diff()

BOOL FixedMemoryCheck::diff ( )

◆ diffAll()

BOOL FixedMemoryCheck::diffAll ( )
static

◆ easyCreate() [1/2]

FixedMemoryCheck * FixedMemoryCheck::easyCreate ( void * param_1,
u32 size )
static

◆ easyCreate() [2/2]

static FixedMemoryCheck * FixedMemoryCheck::easyCreate ( void * param_1,
s32 param_2 )
inlinestatic

◆ save()

BOOL FixedMemoryCheck::save ( )

◆ saveAll()

BOOL FixedMemoryCheck::saveAll ( )
static

Member Data Documentation

◆ field_0x10

int FixedMemoryCheck::field_0x10

◆ field_0x14

bool FixedMemoryCheck::field_0x14

◆ mNext

FixedMemoryCheck* FixedMemoryCheck::mNext

◆ mNowCode

u32* FixedMemoryCheck::mNowCode

◆ mpHeap

JKRHeap* FixedMemoryCheck::mpHeap

◆ mSaveCode

u32* FixedMemoryCheck::mSaveCode

◆ mSize

u32 FixedMemoryCheck::mSize

◆ sFirst

FixedMemoryCheck * FixedMemoryCheck::sFirst
static

The documentation for this class was generated from the following files: