Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::snd::detail::WsdFile::NoteInfo Struct Reference

#include <WsdFile.h>

+ Collaboration diagram for nw4hbm::snd::detail::WsdFile::NoteInfo:

Public Attributes

s32 waveIndex
 
u8 attack
 
u8 decay
 
u8 sustain
 
u8 release
 
u16 hold
 
u16 padding
 
u8 originalKey
 
u8 volume
 
u8 pan
 
u8 surroundPan
 
f32 pitch
 
Util::DataRef< void > lfoTableRef
 
Util::DataRef< void > graphEnvTablevRef
 
Util::DataRef< void > randomizerTableRef
 
u32 reserved
 

Member Data Documentation

◆ attack

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::attack

◆ decay

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::decay

◆ graphEnvTablevRef

Util::DataRef<void> nw4hbm::snd::detail::WsdFile::NoteInfo::graphEnvTablevRef

◆ hold

u16 nw4hbm::snd::detail::WsdFile::NoteInfo::hold

◆ lfoTableRef

Util::DataRef<void> nw4hbm::snd::detail::WsdFile::NoteInfo::lfoTableRef

◆ originalKey

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::originalKey

◆ padding

u16 nw4hbm::snd::detail::WsdFile::NoteInfo::padding

◆ pan

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::pan

◆ pitch

f32 nw4hbm::snd::detail::WsdFile::NoteInfo::pitch

◆ randomizerTableRef

Util::DataRef<void> nw4hbm::snd::detail::WsdFile::NoteInfo::randomizerTableRef

◆ release

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::release

◆ reserved

u32 nw4hbm::snd::detail::WsdFile::NoteInfo::reserved

◆ surroundPan

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::surroundPan

◆ sustain

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::sustain

◆ volume

u8 nw4hbm::snd::detail::WsdFile::NoteInfo::volume

◆ waveIndex

s32 nw4hbm::snd::detail::WsdFile::NoteInfo::waveIndex

The documentation for this struct was generated from the following file: