Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JFWSystem::CSetUpParam Struct Reference

#include <JFWSystem.h>

+ Collaboration diagram for JFWSystem::CSetUpParam:

Static Public Attributes

static s32 maxStdHeaps = 2
 
static u32 sysHeapSize = 0x400000
 
static u32 fifoBufSize = 0x40000
 
static u32 aramAudioBufSize = 0x800000
 
static u32 aramGraphBufSize = 0x600000
 
static u32 streamPriority = 8
 
static u32 decompPriority = 7
 
static u32 aPiecePriority = 6
 
static ResFONTsystemFontRes = (ResFONT*)&JUTResFONT_Ascfont_fix12
 
static GXRenderModeObjrenderMode
 
static u32 exConsoleBufferSize = 0x24FC
 

Member Data Documentation

◆ aPiecePriority

SECTION_SDATA u32 JFWSystem::CSetUpParam::aPiecePriority = 6
static

◆ aramAudioBufSize

SECTION_SDATA u32 JFWSystem::CSetUpParam::aramAudioBufSize = 0x800000
static

◆ aramGraphBufSize

SECTION_SDATA u32 JFWSystem::CSetUpParam::aramGraphBufSize = 0x600000
static

◆ decompPriority

SECTION_SDATA u32 JFWSystem::CSetUpParam::decompPriority = 7
static

◆ exConsoleBufferSize

SECTION_SDATA u32 JFWSystem::CSetUpParam::exConsoleBufferSize = 0x24FC
static

◆ fifoBufSize

SECTION_SDATA u32 JFWSystem::CSetUpParam::fifoBufSize = 0x40000
static

◆ maxStdHeaps

SECTION_SDATA s32 JFWSystem::CSetUpParam::maxStdHeaps = 2
static

◆ renderMode

SECTION_SDATA GXRenderModeObj * JFWSystem::CSetUpParam::renderMode
static
Initial value:
=
GXRenderModeObj GXNtsc480IntDf
Definition GXFrameBuf.c:4
Definition GXStruct.h:22

◆ streamPriority

SECTION_SDATA u32 JFWSystem::CSetUpParam::streamPriority = 8
static

◆ sysHeapSize

SECTION_SDATA u32 JFWSystem::CSetUpParam::sysHeapSize = 0x400000
static

◆ systemFontRes

SECTION_SDATA ResFONT * JFWSystem::CSetUpParam::systemFontRes = (ResFONT*)&JUTResFONT_Ascfont_fix12
static

The documentation for this struct was generated from the following files: