#include <animation.h>
◆ AnimTransform()
| nw4hbm::lyt::AnimTransform::AnimTransform |
( |
| ) |
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◆ ~AnimTransform()
| nw4hbm::lyt::AnimTransform::~AnimTransform |
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virtual |
◆ Animate() [1/2]
| virtual void nw4hbm::lyt::AnimTransform::Animate |
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u32 | idx, |
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Material * | pMaterial ) |
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pure virtual |
◆ Animate() [2/2]
| virtual void nw4hbm::lyt::AnimTransform::Animate |
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u32 | idx, |
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Pane * | pane ) |
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pure virtual |
◆ Bind() [1/2]
| virtual void nw4hbm::lyt::AnimTransform::Bind |
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Material * | pMaterial | ) |
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pure virtual |
◆ Bind() [2/2]
| virtual void nw4hbm::lyt::AnimTransform::Bind |
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Pane * | pane, |
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bool | bRecursive ) |
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pure virtual |
◆ GetFrameMax()
| f32 nw4hbm::lyt::AnimTransform::GetFrameMax |
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const |
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inline |
◆ GetFrameSize()
| u16 nw4hbm::lyt::AnimTransform::GetFrameSize |
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const |
◆ IsLoopData()
| bool nw4hbm::lyt::AnimTransform::IsLoopData |
( |
| ) |
const |
◆ SetFrame()
| void nw4hbm::lyt::AnimTransform::SetFrame |
( |
f32 | frame | ) |
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inline |
◆ SetResource()
◆ mFrame
| f32 nw4hbm::lyt::AnimTransform::mFrame |
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protected |
◆ mLink
◆ mpRes
The documentation for this class was generated from the following files: