Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Kn_HIOParam Struct Reference

#include <d_a_npc_kn.h>

+ Collaboration diagram for daNpc_Kn_HIOParam:

Public Attributes

daNpcT_HIOParam common
 
s16 alpha
 
s16 attack_wait_time
 
s16 followup_wait_time
 
f32 small_slide_distance
 
f32 big_slide_distance
 
f32 warp_distance
 
f32 attack_disappear_speed_h
 
f32 attack_disappear_speed_v
 
s16 rotation_num
 
s16 rotation_speed
 
s16 attack_start_min_time
 
s16 attack_start_time_range
 
f32 move_speed
 

Member Data Documentation

◆ alpha

s16 daNpc_Kn_HIOParam::alpha

◆ attack_disappear_speed_h

f32 daNpc_Kn_HIOParam::attack_disappear_speed_h

◆ attack_disappear_speed_v

f32 daNpc_Kn_HIOParam::attack_disappear_speed_v

◆ attack_start_min_time

s16 daNpc_Kn_HIOParam::attack_start_min_time

◆ attack_start_time_range

s16 daNpc_Kn_HIOParam::attack_start_time_range

◆ attack_wait_time

s16 daNpc_Kn_HIOParam::attack_wait_time

◆ big_slide_distance

f32 daNpc_Kn_HIOParam::big_slide_distance

◆ common

daNpcT_HIOParam daNpc_Kn_HIOParam::common

◆ followup_wait_time

s16 daNpc_Kn_HIOParam::followup_wait_time

◆ move_speed

f32 daNpc_Kn_HIOParam::move_speed

◆ rotation_num

s16 daNpc_Kn_HIOParam::rotation_num

◆ rotation_speed

s16 daNpc_Kn_HIOParam::rotation_speed

◆ small_slide_distance

f32 daNpc_Kn_HIOParam::small_slide_distance

◆ warp_distance

f32 daNpc_Kn_HIOParam::warp_distance

The documentation for this struct was generated from the following file: