Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::lyt::res::AnimationBlock Struct Reference

#include <resources.h>

+ Collaboration diagram for nw4hbm::lyt::res::AnimationBlock:

Public Attributes

DataBlockHeader blockHeader
 
u16 frameSize
 
u8 loop
 
u8 padding1
 
u16 fileNum
 
u16 animContNum
 
u32 animContOffsetsOffset
 

Member Data Documentation

◆ animContNum

u16 nw4hbm::lyt::res::AnimationBlock::animContNum

◆ animContOffsetsOffset

u32 nw4hbm::lyt::res::AnimationBlock::animContOffsetsOffset

◆ blockHeader

DataBlockHeader nw4hbm::lyt::res::AnimationBlock::blockHeader

◆ fileNum

u16 nw4hbm::lyt::res::AnimationBlock::fileNum

◆ frameSize

u16 nw4hbm::lyt::res::AnimationBlock::frameSize

◆ loop

u8 nw4hbm::lyt::res::AnimationBlock::loop

◆ padding1

u8 nw4hbm::lyt::res::AnimationBlock::padding1

The documentation for this struct was generated from the following file: