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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JASTrack.h>
Static Public Member Functions | |
static s32 | cbSeqMain (void *) |
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static TLinkListNode * | Element_toNode (JASTrack *p) |
static const TLinkListNode * | Element_toNode (const JASTrack *p) |
static JASTrack * | Element_toValue (TLinkListNode *p) |
static const JASTrack * | Element_toValue (const TLinkListNode *p) |
Public Attributes | |
bool | mCallbackRegistered |
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u32 | count |
TLinkListNode | ocObject_ |
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inline |
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inline |
void JASTrack::TList::append | ( | JASTrack * | i_track | ) |
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static |
void JASTrack::TList::seqMain | ( | ) |
bool JASTrack::TList::mCallbackRegistered |