Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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MEMiExpHeapMBlockHead Struct Reference

#include <expHeap.h>

+ Collaboration diagram for MEMiExpHeapMBlockHead:

Public Attributes

u16 signature
 
union { 
 
   u16   val 
 
   struct { 
 
      u16   allocDir: 1 
 
      u16   alignment: 7 
 
      u16   groupID: 8 
 
   }   fields 
 
attribute 
 
u32 blockSize
 
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Member Data Documentation

◆ alignment

u16 MEMiExpHeapMBlockHead::alignment

◆ allocDir

u16 MEMiExpHeapMBlockHead::allocDir

◆ [union]

union { ... } MEMiExpHeapMBlockHead::attribute

◆ blockSize

u32 MEMiExpHeapMBlockHead::blockSize

◆ [struct]

struct { ... } MEMiExpHeapMBlockHead::fields

◆ groupID

u16 MEMiExpHeapMBlockHead::groupID

◆ next

MEMiExpHeapMBlockHead* MEMiExpHeapMBlockHead::next

◆ prev

MEMiExpHeapMBlockHead* MEMiExpHeapMBlockHead::prev

◆ signature

u16 MEMiExpHeapMBlockHead::signature

◆ val

u16 MEMiExpHeapMBlockHead::val

The documentation for this struct was generated from the following file: