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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAWWindow.h>
Inheritance diagram for JAWWindow:
Collaboration diagram for JAWWindow:Classes | |
| class | TJ2DWindowDraw |
| class | TWindowText |
Public Member Functions | |
| JAWWindow (const char *, int, int) | |
| virtual | ~JAWWindow () |
| virtual void | onDraw (JAWGraphContext *) |
| virtual BOOL | onInit () |
| virtual void | frameWork () |
| virtual void | onPadProc (const JUTGamePad &) |
| virtual void | onTrigA (const JUTGamePad &) |
| virtual void | onTrigB (const JUTGamePad &) |
| virtual void | onTrigX (const JUTGamePad &) |
| virtual void | onTrigY (const JUTGamePad &) |
| virtual void | onTrigMenu (const JUTGamePad &) |
| virtual void | onTrigL (const JUTGamePad &) |
| virtual void | onTrigZ (const JUTGamePad &) |
| virtual void | onTrigUp (const JUTGamePad &) |
| virtual void | onTrigDown (const JUTGamePad &) |
| virtual void | onTrigLeft (const JUTGamePad &) |
| virtual void | onTrigRight (const JUTGamePad &) |
| virtual void | onReleaseA (const JUTGamePad &) |
| virtual void | onReleaseB (const JUTGamePad &) |
| virtual void | onReleaseX (const JUTGamePad &) |
| virtual void | onReleaseY (const JUTGamePad &) |
| virtual void | onReleaseMenu (const JUTGamePad &) |
| virtual void | onReleaseL (const JUTGamePad &) |
| virtual void | onReleaseZ (const JUTGamePad &) |
| virtual void | onReleaseUp (const JUTGamePad &) |
| virtual void | onReleaseDown (const JUTGamePad &) |
| virtual void | onReleaseLeft (const JUTGamePad &) |
| virtual void | onReleaseRight (const JUTGamePad &) |
| virtual void | onKeyA (const JUTGamePad &) |
| virtual void | onKeyB (const JUTGamePad &) |
| virtual void | onKeyX (const JUTGamePad &) |
| virtual void | onKeyY (const JUTGamePad &) |
| virtual void | onKeyMenu (const JUTGamePad &) |
| virtual void | onKeyL (const JUTGamePad &) |
| virtual void | onKeyZ (const JUTGamePad &) |
| virtual void | onKeyUp (const JUTGamePad &) |
| virtual void | onKeyDown (const JUTGamePad &) |
| virtual void | onKeyLeft (const JUTGamePad &) |
| virtual void | onKeyRight (const JUTGamePad &) |
| BOOL | initIf () |
| void | setTitleColor (const JUtility::TColor &, const JUtility::TColor &) |
| void | setWindowColor (const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &) |
| void | move (f32, f32) |
| void | addPosition (f32, f32) |
| void | addSize (f32, f32) |
| void | padProc (const JUTGamePad &) |
| void | setMatrix (Mtx mtx) |
| void | setAlpha (u8 alpha) |
| void | draw (int x, int y, const J2DGrafContext *p_grafCtx) |
Static Public Member Functions | |
| static JUtility::TColor | convJudaColor (u16) |
Public Attributes | |
| Mtx | mMatrix |
| u8 | field_0x34 [0x38 - 0x34] |
| TJ2DWindowDraw | field_0x38 |
| J2DTextBox | field_0x180 |
| TWindowText | field_0x2b0 |
| JUtility::TColor | field_0x3d8 |
| JUtility::TColor | field_0x3dc |
| JUtility::TColor | field_0x3e0 |
| JUtility::TColor | field_0x3e4 |
| int | field_0x3e8 |
| u8 | field_0x3ec |
| JAWWindow::JAWWindow | ( | const char * | param_1, |
| int | param_2, | ||
| int | param_3 ) |
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virtual |
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static |
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inline |
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inlinevirtual |
Reimplemented in Z2SoundPlayer.
| BOOL JAWWindow::initIf | ( | ) |
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virtual |
Reimplemented in Z2SoundPlayer.
|
virtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
|
inlinevirtual |
Reimplemented in Z2SoundPlayer.
| void JAWWindow::padProc | ( | const JUTGamePad & | pad | ) |
|
inline |
|
inline |
| void JAWWindow::setTitleColor | ( | const JUtility::TColor & | param_1, |
| const JUtility::TColor & | param_2 ) |
| void JAWWindow::setWindowColor | ( | const JUtility::TColor & | param_1, |
| const JUtility::TColor & | param_2, | ||
| const JUtility::TColor & | param_3, | ||
| const JUtility::TColor & | param_4 ) |
| J2DTextBox JAWWindow::field_0x180 |
| TWindowText JAWWindow::field_0x2b0 |
| u8 JAWWindow::field_0x34[0x38 - 0x34] |
| TJ2DWindowDraw JAWWindow::field_0x38 |
| JUtility::TColor JAWWindow::field_0x3d8 |
| JUtility::TColor JAWWindow::field_0x3dc |
| JUtility::TColor JAWWindow::field_0x3e0 |
| JUtility::TColor JAWWindow::field_0x3e4 |
| int JAWWindow::field_0x3e8 |
| u8 JAWWindow::field_0x3ec |
| Mtx JAWWindow::mMatrix |