Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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KPADEXStatus Union Reference

#include <kpad.h>

+ Collaboration diagram for KPADEXStatus:

Public Attributes

struct { 
 
   Vec2   stick 
 
   Vec   acc 
 
   f32   acc_value 
 
   f32   acc_speed 
 
fs 
 
struct { 
 
   u32   hold 
 
   u32   trig 
 
   u32   release 
 
   Vec2   lstick 
 
   Vec2   rstick 
 
   f32   ltrigger 
 
   f32   rtrigger 
 
cl 
 

Member Data Documentation

◆ acc

Vec KPADEXStatus::acc

◆ acc_speed

f32 KPADEXStatus::acc_speed

◆ acc_value

f32 KPADEXStatus::acc_value

◆ [struct]

struct { ... } KPADEXStatus::cl

◆ [struct]

struct { ... } KPADEXStatus::fs

◆ hold

u32 KPADEXStatus::hold

◆ lstick

Vec2 KPADEXStatus::lstick

◆ ltrigger

f32 KPADEXStatus::ltrigger

◆ release

u32 KPADEXStatus::release

◆ rstick

Vec2 KPADEXStatus::rstick

◆ rtrigger

f32 KPADEXStatus::rtrigger

◆ stick

Vec2 KPADEXStatus::stick

◆ trig

u32 KPADEXStatus::trig

The documentation for this union was generated from the following file: