#include <SpkSound.h>
◆ SpkSound()
| SpkSound::SpkSound |
( |
void | | ) |
|
◆ ~SpkSound()
| SpkSound::~SpkSound |
( |
void | | ) |
|
◆ attachHandle()
◆ convertMsecToFrames()
| s32 SpkSound::convertMsecToFrames |
( |
s32 | msec | ) |
|
◆ getLifeTime()
| s32 SpkSound::getLifeTime |
( |
void | | ) |
|
◆ getPriority()
| s32 SpkSound::getPriority |
( |
void | | ) |
const |
|
inline |
◆ getSoundNum()
| s32 SpkSound::getSoundNum |
( |
void | | ) |
const |
|
inline |
◆ isDead()
| bool SpkSound::isDead |
( |
void | | ) |
const |
◆ isHandleAttached()
| bool SpkSound::isHandleAttached |
( |
void | | ) |
const |
◆ isLocked()
| bool SpkSound::isLocked |
( |
void | | ) |
const |
◆ isLoopWave()
| bool SpkSound::isLoopWave |
( |
void | | ) |
|
|
inline |
◆ isStopping()
| bool SpkSound::isStopping |
( |
void | | ) |
const |
◆ kill()
| void SpkSound::kill |
( |
void | | ) |
|
◆ releaseHandle()
| void SpkSound::releaseHandle |
( |
void | | ) |
|
◆ setLifeTime()
| void SpkSound::setLifeTime |
( |
s32 | lifeTime | ) |
|
◆ setPriority()
| void SpkSound::setPriority |
( |
s32 | priority | ) |
|
|
inline |
◆ setSoundNum()
| void SpkSound::setSoundNum |
( |
s32 | soundNum | ) |
|
|
inline |
◆ setWaveData()
| bool SpkSound::setWaveData |
( |
s32 | soundNum | ) |
|
◆ start()
| bool SpkSound::start |
( |
s32 | chan, |
|
|
s32 | soundNum ) |
◆ startRelease()
| void SpkSound::startRelease |
( |
void | | ) |
|
◆ stop()
| void SpkSound::stop |
( |
s32 | msec | ) |
|
◆ unlock()
| void SpkSound::unlock |
( |
void | | ) |
|
◆ update()
| void SpkSound::update |
( |
f32 | vol | ) |
|
◆ updateLifeTime()
| void SpkSound::updateLifeTime |
( |
void | | ) |
|
◆ field_0x20
◆ field_0x28
◆ mCurPos
◆ mHandle
◆ mLifeTime
◆ mPriority
◆ mSoundNum
◆ mState
◆ mVolume
◆ mWaveData
◆ mWaveLoopEnd
| s32 SpkSound::mWaveLoopEnd |
◆ mWaveLoopStart
| s32 SpkSound::mWaveLoopStart |
◆ mWaveSize
The documentation for this class was generated from the following files: