#include <d_a_obj_kznkarm.h>
◆ angular_speed
| S16Vec daObjKznkarm_Attr_c::angular_speed |
◆ bounce_coeff
| f32 daObjKznkarm_Attr_c::bounce_coeff |
◆ field_0x18
| Vec daObjKznkarm_Attr_c::field_0x18 |
◆ gravity
| f32 daObjKznkarm_Attr_c::gravity |
◆ initial_throwing_force
| f32 daObjKznkarm_Attr_c::initial_throwing_force |
◆ initial_throwing_upward_force
| f32 daObjKznkarm_Attr_c::initial_throwing_upward_force |
◆ maximum_falling_speed
| f32 daObjKznkarm_Attr_c::maximum_falling_speed |
◆ position
| Vec daObjKznkarm_Attr_c::position |
◆ throw_angular_speed
| s16 daObjKznkarm_Attr_c::throw_angular_speed |
◆ water_drag
| f32 daObjKznkarm_Attr_c::water_drag |
The documentation for this struct was generated from the following file: