Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_suspend.h>
Public Member Functions | |
void | add (daSus_c::data_c *) |
void | reset () |
room_c () | |
void | init () |
Public Attributes | |
data_c * | mpData |
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inline |
void daSus_c::room_c::add | ( | daSus_c::data_c * | i_data | ) |
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inline |
void daSus_c::room_c::reset | ( | ) |
data_c* daSus_c::room_c::mpData |