#include <d_drawlist.h>
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| | dDlst_shadowControl_c () |
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| void | init () |
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| void | reset () |
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| void | imageDraw (f32(*)[4]) |
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| void | draw (f32(*)[4]) |
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| int | setReal (u32, s8, J3DModel *, cXyz *, f32, f32, dKy_tevstr_c *) |
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| bool | addReal (u32, J3DModel *) |
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| int | setSimple (cXyz *, f32, f32, cXyz *, s16, f32, _GXTexObj *) |
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◆ dDlst_shadowControl_c()
| dDlst_shadowControl_c::dDlst_shadowControl_c |
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inline |
◆ addReal()
| bool dDlst_shadowControl_c::addReal |
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u32 | i_key, |
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J3DModel * | param_1 ) |
◆ draw()
| void dDlst_shadowControl_c::draw |
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f32(*) | [4] | ) |
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◆ getSimpleTex()
| static GXTexObj * dDlst_shadowControl_c::getSimpleTex |
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inlinestatic |
◆ imageDraw()
| void dDlst_shadowControl_c::imageDraw |
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f32(*) | [4] | ) |
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◆ init()
| void dDlst_shadowControl_c::init |
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◆ reset()
| void dDlst_shadowControl_c::reset |
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◆ setReal()
◆ setSimple()
◆ setSimpleTex()
| void dDlst_shadowControl_c::setSimpleTex |
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ResTIMG const * | i_timg | ) |
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static |
◆ field_0x0
| u8 dDlst_shadowControl_c::field_0x0 |
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private |
◆ field_0x15eb0
| _GXTexObj dDlst_shadowControl_c::field_0x15eb0[2] |
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private |
◆ field_0x15ef0
| void* dDlst_shadowControl_c::field_0x15ef0[2] |
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private |
◆ field_0x4
◆ field_0x8
◆ mNextID
| int dDlst_shadowControl_c::mNextID |
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private |
◆ mReal
◆ mRealNum
| u8 dDlst_shadowControl_c::mRealNum |
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private |
◆ mSimple
◆ mSimpleNum
| u8 dDlst_shadowControl_c::mSimpleNum |
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private |
◆ mSimpleTexObj
| GXTexObj dDlst_shadowControl_c::mSimpleTexObj |
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static |
The documentation for this class was generated from the following files: