Files
-
dir include
-
dir enemy
- file gyorg.h
- file octorokBoss.h
- file vaatiWrath.h
- file wizzrobe.h
-
dir gba
- file defines.h
- file eeprom.h
- file flash_internal.h
- file gba.h
- file io_reg.h
- file isagbprint.h
- file m4a.h
- file macro.h
- file multi_boot.h
- file syscall.h
- file types.h
-
dir manager
- file angryStatueManager.h
- file animatedBackgroundManager.h
- file armosInteriorManager.h
- file bombableWallManager.h
- file bridgeManager.h
- file cameraTargetManager.h
- file cloudOverlayManager.h
- file cloudStaircaseTransitionManager.h
- file delayedEntityLoadManager.h
- file destructibleTileObserveManager.h
- file diggingCaveEntranceManager.h
- file enemyInteractionManager.h
- file enterRoomTextboxManager.h
- file entitySpawnManager.h
- file ezloHintManager.h
- file fallingItemManager.h
- file fightManager.h
- file flagAndOperatorManager.h
- file flameManager.h
- file floatingPlatformManager.h
- file goronMerchantShopManager.h
- file holeManager.h
- file horizontalMinishPathBackgroundManager.h
- file houseSignManager.h
- file hyruleTownBellManager.h
- file hyruleTownTileSetManager.h
- file lightLevelSetManager.h
- file lightManager.h
- file lightRayManager.h
- file manager29.h
- file minishPortalManager.h
- file minishRaftersBackgroundManager.h
- file minishSizedEntranceManager.h
- file minishVillageTileSetManager.h
- file miscManager.h
- file moveableObjectManager.h
- file powBackgroundManager.h
- file pushableFurnitureManager.h
- file railIntersectionManager.h
- file rainfallManager.h
- file regionTriggerManager.h
- file repeatedSoundManager.h
- file rollingBarrelManager.h
- file secretManager.h
- file specialWarpManager.h
- file staticBackgroundManager.h
- file steamOverlayManager.h
- file templeOfDropletsManager.h
- file tileChangeObserveManager.h
- file tilePuzzleManager.h
- file vaati3BackgroundManager.h
- file vaati3InsideArmManager.h
- file vaati3StartManager.h
- file vaatiAppearingManager.h
- file verticalMinishPathBackgroundManager.h
- file waterfallBottomManager.h
- file weatherChangeManager.h
-
dir npc
- file zelda.h
-
dir object
- file cutsceneOrchestrator.h
- file deathFx.h
- file houseSign.h
- file itemForSale.h
- file itemOnGround.h
- file lilypadLarge.h
- file linkAnimation.h
- file pushableFurniture.h
-
dir playerItem
- file playerItemBottle.h
-
dir projectile
- file winder.h
- file area.h
- file asm.h
- file backgroundAnimations.h
- file beanstalkSubtask.h
- file collision.h
- file color.h
- file common.h
- file cutscene.h
- file definitions.h
- file droptables.h
- file effects.h
- file enemy.h
- file enemyUtils.h
- file enterPortalSubtask.h
- file entity.h
- file fade.h
- file figurineMenu.h
- file fileselect.h
- file flags.h
- file functions.h
- file game.h
- file global.h
- file hitbox.h
- file interrupts.h
- file item.h
- file itemMetaData.h
- file kinstone.h
- file main.h
- file manager.h
- file map.h
- file menu.h
- file message.h
- file npc.h
- file object.h
- file pauseMenu.h
- file physics.h
- file player.h
- file playeritem.h
- file projectile.h
- file room.h
- file roomid.h
- file save.h
- file screen.h
- file screenTransitions.h
- file script.h
- file scroll.h
- file sound.h
- file sprite.h
- file structures.h
- file subtask.h
- file subtask2.h
- file tileMap.h
- file tiles.h
- file transitions.h
- file ui.h
- file windcrest.h
-
dir enemy
-
dir src
-
dir data
- file areaMetadata.c
- file caveBorderMapData.c
- file data_080046A4.c
- file figurineMenuData.c
- file hitbox.c Hitboxes.
- file mapActTileToSurfaceType.c
- file objPalettes.c
- file screenTransitions.c
- file transitions.c
-
dir enemy
- file acroBandits.c Acro Bandits enemy.
- file armos.c Armos enemy.
- file ballChainSoldier.c Ball Chain Soldier enemy.
- file beetle.c Beetle enemy.
- file bladeTrap.c Blade Trap enemy.
- file bobomb.c Bobomb enemy.
- file bombarossa.c Bombarossa enemy.
- file bombPeahat.c Bomb Peahat enemy.
- file bowMoblin.c Bow Moblin enemy.
- file businessScrub.c Business Scrub enemy.
- file businessScrubPrologue.c Business Scrub Prologue enemy.
- file chaser.c Chaser enemy.
- file chuchu.c Chuchu enemy.
- file chuchuBoss.c Chuchu Boss enemy.
- file cloudPiranha.c Cloud Piranha enemy.
- file crow.c Crow enemy.
- file cuccoAggr.c Cucco Aggr enemy.
- file cuccoChickAggr.c Cucco Chick Aggr enemy.
- file curtain.c Curtain enemy.
- file darkNut.c Dark Nut enemy.
- file doorMimic.c Door Mimic enemy.
- file dust.c Dust enemy.
- file enemy4D.c Enemy4D enemy.
- file enemy50.c Enemy50 enemy.
- file enemy64.c Enemy64 enemy.
- file enemy66.c Enemy66 enemy.
- file enemyE.c EnemyE enemy.
- file eyegore.c Eyegore enemy.
- file fallingBoulder.c Falling Boulder enemy.
- file fireballGuy.c Fireball Guy enemy.
- file flyingPot.c Flying pot enemy.
- file flyingSkull.c Flying Skull enemy.
- file ghini.c Ghini enemy.
- file gibdo.c Gibdo enemy.
- file gleerok.c Gleerok enemy.
- file gyorgChild.c Gyorg Child enemy.
- file gyorgFemale.c Gyorg Female enemy.
- file gyorgFemaleEye.c Gyorg Female Eye enemy.
- file gyorgFemaleMouth.c Gyorg Female Mouth enemy.
- file gyorgMale.c Gyorg Male enemy.
- file gyorgMaleEye.c GyorgMaleEye enemy.
- file hangingSeed.c Hanging Seed enemy.
- file helmasaur.c Helmasaur enemy.
- file keaton.c keaton enemy
- file keese.c Keese enemy.
- file lakitu.c Lakitu enemy.
- file lakituCloud.c Lakitu Cloud enemy.
- file leever.c Leever enemy.
- file likeLike.c Like Like enemy.
- file madderpillar.c Madderpillar enemy.
- file mazaalBracelet.c Mazaal Bracelet enemy.
- file mazaalHand.c Mazaal Hand enemy.
- file mazaalHead.c Mazaal Head enemy.
- file mazaalMacro.c Mazaal Macro enemy.
- file miniFireballGuy.c Mini Fireball Guy enemy.
- file miniSlime.c Mini Slime enemy.
- file moldorm.c Moldorm enemy.
- file moldworm.c Moldworm enemy.
- file mulldozer.c Mulldozer enemy.
- file octorok.c Octorok enemy.
- file octorokBoss.c Octorok boss enemy.
- file octorokGolden.c Golden Octorock enemy.
- file peahat.c Peahat enemy.
- file pesto.c Pesto enemy.
- file puffstool.c Puffstool enemy.
- file rockChuchu.c Rock Chuchu enemy.
- file rollobite.c Rollobite enemy.
- file rope.c Rope enemy.
- file ropeGolden.c Golden Rope enemy.
- file rupeeLike.c Rupee Like enemy.
- file scissorsBeetle.c Scissors Beetle enemy.
- file sensorBladeTrap.c Sensor Blade Trap enemy.
- file slime.c Slime enemy.
- file sluggula.c Sluggula enemy.
- file smallPesto.c Small Pesto enemy.
- file spark.c Spark enemy.
- file spearMoblin.c Spear Moblin enemy.
- file spikedBeetle.c Spiked Beetle enemy.
- file spinyBeetle.c Spiny Beetle enemy.
- file spinyChuchu.c Spiny Chuchu enemy.
- file stalfos.c Stalfos enemy.
- file sub_080451CC.c
- file takkuri.c Takkuri enemy.
- file tektite.c Tektite enemy.
- file tektiteGolden.c Golden Tektite enemy.
- file torchTrap.c Torch Trap enemy.
- file treeItem.c Tree Item enemy.
- file vaatiArm.c Vaati Arm enemy.
- file vaatiBall.c Vaati Ball enemy.
- file vaatiEyesMacro.c Vaati Eyes Macro enemy.
- file vaatiProjectile.c Vaati Projectile enemy.
- file vaatiRebornEnemy.c Vaati Reborn enemy.
- file vaatiTransfigured.c Vaati Transfigured enemy.
- file vaatiTransfiguredEye.c Vaati Transfigured Eye enemy.
- file vaatiWrath.c Vaati Wrath enemy.
- file vaatiWrathEye.c Vaati Wrath Eye enemy.
- file wallMaster.c Wall Master enemy.
- file wallMaster2.c Wall Master 2 enemy.
- file waterDrop.c Water Drop enemy.
- file wisp.c Wisp enemy.
- file wizzrobeFire.c Wizzrobe Fire enemy.
- file wizzrobeIce.c Wizzrobe Ice enemy.
- file wizzrobeWind.c Wizzrobe Wind enemy.
-
dir gba
- file m4a.c
-
dir item
- file itemBomb.c
- file itemBoomerang.c
- file itemBow.c
- file itemDebug.c
- file itemGustJar.c
- file itemJarEmpty.c
- file itemLantern.c
- file itemMoleMitts.c
- file itemOcarina.c
- file itemPacciCane.c
- file itemPegasusBoots.c
- file itemRocsCape.c
- file itemShield.c
- file itemSword.c
- file itemTryPickupObject.c
-
dir manager
- file angryStatueManager.c Manages the synchronized shooting and destruction of the AngryStatues.
- file animatedBackgroundManager.c Set up bg3 for cloud tops, vaati2 and some beanstalks.
- file armosInteriorManager.c Armos Interior Manager.
- file bombableWallManager.c Manages bombable walls.
- file bridgeManager.c Manages spawn/removal of bridges.
- file cameraTargetManager.c Creates a camera target object when a flag is set.
- file cloudOverlayManager.c Cloud bg overlay for Hyrule Fields.
- file cloudStaircaseTransitionManager.c Manages the transition on top of a cloud staircase.
- file delayedEntityLoadManager.c Delayed entity loader.
- file destructibleTileObserveManager.c Sets a flag when a tile changes, e.g.
- file diggingCaveEntranceManager.c Manages digging cave entrances.
- file enemyInteractionManager.c Interaction between enemies.
- file enterRoomTextboxManager.c Shows textbox when entering the room.
- file entitySpawnManager.c Load a entity list when a flag is set.
- file ezloHintManager.c Shows Ezlo hints.
- file fallingItemManager.c Item that is falling from the sky.
- file fightManager.c Manages fights with multiple enemies.
- file flagAndOperatorManager.c Sets a flag if all of the flags are set.
- file flameManager.c Manages flame that can be ignited with the lamp.
- file floatingPlatformManager.c Spawns lists of floating platforms together.
- file goronMerchantShopManager.c Spawns the shop items for the kinstones for the goron merchant.
- file holeManager.c Hole that you can fall into.
- file horizontalMinishPathBackgroundManager.c Parallax scrolling for horizontal MinishPaths.
- file houseSignManager.c Keeps track in its bitfield of whether 0x10 x 0x10 rects at certain positions are on the screen.
- file hyruleTownBellManager.c Spawns the heart piece if the player jumps against the bell in Hyrule Town.
- file hyruleTownTileSetManager.c Swap tileSet data in hyrule town depending on the position.
- file lightLevelSetManager.c Changes the light level when a flag is set.
- file lightManager.c Manages the light in dark rooms.
- file lightRayManager.c Creates and updates light rays.
- file manager29.c Unused? Not yet encountered.
- file minishPortalManager.c Facilitates the usage of minish portals.
- file minishRaftersBackgroundManager.c Parallax background for minish rafters.
- file minishSizedEntranceManager.c Spawns MINISH_SIZED_ENTRANCE at the locations in the room property super->unk_0a when they are visible on the screen.
- file minishVillageTileSetManager.c Swap tileSet data in minish village depending on the position.
- file miscManager.c Various different functionalities selected with paramA/unk_0a.
- file moveableObjectManager.c Create object at different place depending on if the flag is set.
- file powBackgroundManager.c Palace of Wind background animation.
- file pushableFurnitureManager.c Creates pushable furniture based on a room property list.
- file railIntersectionManager.c Change the rail next to the rotating rail so that it connects.
- file rainfallManager.c Rainfall on the crenel minish path.
- file regionTriggerManager.c Set a flag if the player moves into a region.
- file repeatedSoundManager.c Repeatedly plays the same sound with a fixed wait time.
- file rollingBarrelManager.c Rolling barrel in Deepwood Shrine.
- file secretManager.c Sets a flag and plays a sound if another flag is set.
- file specialWarpManager.c Handles some special warps, like beanstalks, minish holes or the entrances into minish village.
- file staticBackgroundManager.c Sets up static bg 3 images?
- file steamOverlayManager.c Steamy overlay bg in Cave of Flames.
- file templeOfDropletsManager.c Various managers in Temple of Droplets, e.g.
- file tileChangeObserveManager.c Loads entity lists when a tile changes.
- file tilePuzzleManager.c Tile puzzles (step on all blue tiles exactly once).
- file vaati3BackgroundManager.c Scrolling background during Vaati 3.
- file vaati3InsideArmManager.c Manages the inside of the arms of Vaati3.
- file vaati3StartManager.c Manages the transition to and start of Vaati3.
- file vaatiAppearingManager.c Handles the appearing and disappearing effect for Vaati.
- file verticalMinishPathBackgroundManager.c Parallax scrolling for MinishPaths vertical.
- file waterfallBottomManager.c Sets a tile at the bottom of the climb next to the waterfall in Temple of Droplets.
- file weatherChangeManager.c Weather change on top of Mount Crenel.
-
dir menu
- file figurineMenu.c Figurine Menu Subtask.
- file kinstoneMenu.c Kinstone Menu Subtask.
- file pauseMenu.c Pause Menu Subtask.
- file pauseMenuScreen6.c Pause Menu Screen 6.
-
dir npc
- file anju.c Anju NPC.
- file beedle.c Beedle NPC.
- file bigGoron.c BigGoron NPC.
- file bladeBrothers.c Blade Brothers NPC.
- file brocco.c Brocco NPC.
- file carlov.c Carlov NPC.
- file carpenter.c Carpenter NPC.
- file castleMaid.c Castle Maid NPC.
- file castorWildsStatue.c Castor Wilds Statue NPC.
- file cat.c Cat NPC.
- file clothesRack.c Clothes Rack NPC.
- file cow.c Cow NPC.
- file cucco.c Cucco NPC.
- file cuccoChick.c Cucco Chick NPC.
- file dampe.c Dampe NPC.
- file din.c Din NPC.
- file dog.c Dog NPC.
- file drLeft.c Dr Left NPC.
- file emma.c Emma NPC.
- file epona.c Epona NPC.
- file ezlo.c Ezlo NPC.
- file farmers.c Farmers NPC.
- file farore.c Farore NPC.
- file festari.c Festari NPC.
- file forestMinish.c Forest Minish NPC.
- file fusionMenuNPC.c Fusion Menu NPC.
- file gentari.c Gentari NPC.
- file ghostBrothers.c Ghost Brothers NPC.
- file gina.c Gina NPC.
- file gorman.c Gorman NPC.
- file goron.c Goron NPC.
- file goronMerchant.c Goron Merchant NPC.
- file gregal.c Gregal NPC.
- file guard.c Guard NPC.
- file guardWithSpear.c Guard with Spear NPC.
- file hurdyGurdyMan.c Hurdy Gurdy Man NPC.
- file kid.c Kid NPC.
- file kingDaltus.c King Daltus NPC.
- file kingGustaf.c King Gustaf NPC.
- file librari.c Librari NPC.
- file librarians.c Librarians NPC.
- file mailbox.c Mailbox NPC.
- file malon.c Malon NPC.
- file mama.c Mama NPC.
- file marcy.c Marcy NPC.
- file mayorHagen.c Mayor Hagen NPC.
- file melari.c Melari NPC.
- file milkCart.c Milk Cart NPC.
- file minishEzlo.c Minish Ezlo NPC.
- file ministerPotho.c Minister Potho NPC.
- file moblinLady.c Moblin Lady NPC.
- file mountainMinish.c Mountain Minish NPC.
- file mutoh.c Mutoh NPC.
- file nayru.c Nayru NPC.
- file npc23.c NPC 23.
- file npc26.c NPC 26.
- file npc4E.c NPC 4E.
- file npc4F.c NPC 4F.
- file npc5.c Unused Zelda follower NPC.
- file npc58.c NPC 58.
- file npc9.c NPC 9.
- file percy.c Percy NPC.
- file phonograph.c Phonograph NPC.
- file picolyteBottle.c Picolyte Bottle NPC.
- file pina.c Pina NPC.
- file pita.c Pita NPC.
- file postman.c Postman NPC.
- file rem.c Rem NPC.
- file simon.c Simon NPC.
- file sittingPerson.c Sitting Person NPC.
- file smallTownMinish.c Small Town Minish NPC.
- file smith.c Smith NPC.
- file stamp.c Stamp NPC.
- file stockwell.c Stockwell NPC.
- file sturgeon.c Sturgeon NPC.
- file syrup.c Syrup NPC.
- file talon.c Talon NPC.
- file teachers.c Teachers NPC.
- file tingleSiblings.c Tingle Siblings NPC.
- file townMinish.c Town Minish NPC.
- file townsperson.c Townsperson NPC.
- file vaati.c Vaati NPC.
- file vaatiReborn.c Vaati Reborn NPC.
- file wheaton.c Wheaton NPC.
- file windTribespeople.c Wind Tribespeople NPC.
- file zelda.c Zelda NPC.
- file zeldaFollower.c Zelda Follower NPC.
-
dir object
- file ambientClouds.c Ambient Clouds object.
- file angryStatue.c Angry Statue object.
- file archway.c Archway object.
- file backgroundCloud.c BackgroundCloud object.
- file bakerOven.c Baker Oven object.
- file barrelInside.c Barrel Inside object.
- file barrelSpiderweb.c Barrel Spiderweb object.
- file beanstalk.c Beanstalk object.
- file bedCover.c Bed Cover object.
- file bell.c Bell object.
- file bench.c Bench object.
- file bigBarrel.c Big Barrel object.
- file bigIceBlock.c Big Ice Block object.
- file bigPushableLever.c Big Pushable Lever object.
- file bigVortex.c Big Vortex object.
- file bird.c Bird object.
- file blockPushed.c Block Pushed object.
- file board.c Board object.
- file bollard.c Bollard object.
- file book.c Book object.
- file bossDoor.c Boss Door object.
- file bush.c Bush object.
- file button.c Button object.
- file cabinFurniture.c Cabin Furniture object.
- file cameraTarget.c Camera Target object.
- file carlovObject.c Carlov Object object.
- file chestSpawner.c Chest Spawner object.
- file chuchuBossCutscene.c Chuchu Boss Cutscene object.
- file chuchuBossParticle.c Chuchu Boss Particle object.
- file chuchuBossStartParticle.c Chuchu Boss Start Particle object.
- file cloud.c Cloud object.
- file crackingGround.c Cracking Ground object.
- file crenelBeanSprout.c Crenel Bean Sprout object.
- file cuccoMinigame.c Cucco Minigame object.
- file cutsceneMiscObject.c Cutscene Misc object.
- file cutsceneOrchestrator.c Cutscene Orchestrator object.
- file deathFx.c Death Fx object.
- file dirtParticle.c Dirt Particle object.
- file doubleBookshelf.c Double Bookshelf object.
- file elementsBackground.c Elements Background object.
- file enemyItem.c Enemy Item object.
- file evilSpirit.c
- file eyeSwitch.c EyeSwitch object.
- file ezloCap.c Ezlo Cap object.
- file ezloCapFlying.c Ezlo Cap Flying object.
- file fairy.c Fairy object.
- file fan.c Fan object.
- file fanWind.c Fan Wind object.
- file figurineDevice.c Figurine Device object.
- file fileScreenObjects.c File Screen Objects object.
- file fireballChain.c Fireball Chain object.
- file fireplace.c Fireplace object.
- file flame.c Flame object.
- file floatingBlock.c Floating Block object.
- file floatingPlatform.c Floating Platform object.
- file fourElements.c Four Elements object.
- file frozenFlower.c Frozen Flower object.
- file frozenOctorok.c Frozen Octorok object.
- file frozenWaterElement.c Frozen Water Element object.
- file furniture.c Furniture object.
- file gentariCurtain.c Gentari Curtain object.
- file giantBookLadder.c Giant Book Ladder object.
- file giantLeaf.c Giant Leaf object.
- file giantRock.c Giant Rock object.
- file giantRock2.c Giant Rock 2 object.
- file giantTwig.c Giant Twig object.
- file gleerokParticle.c Gleerok Particle object.
- file graveyardKey.c Graveyard Key object.
- file greatFairy.c Great Fairy object.
- file guruguruBar.c Guruguru Bar object.
- file gustJarParticle.c Gust Jar Particle object.
- file gyorgBossObject.c Gyorg Boss object.
- file heartContainer.c HeartContainer object.
- file hiddenLadderDown.c Hidden Ladder Down object.
- file hitSwitch.c Hit Switch object.
- file hittableLever.c Hittable Lever object.
- file houseDoorExterior.c House Door Exterior object.
- file houseDoorInterior.c House Door Interior object.
- file houseSign.c HouseSign object.
- file itemForSale.c Item for Sale object.
- file itemOnGround.c Item On Ground object.
- file jailBars.c Jail Bars object.
- file japaneseSubtitle.c Japanese Subtitle object.
- file jarPortal.c Jar Portal object.
- file keyStealingTakkuri.c Key Stealing Takkuri object.
- file kinstoneSpark.c Kinstone Fusion Particle object.
- file ladderHoleInBookshelf.c Ladder Hole In Bookshelf object.
- file ladderUp.c Ladder Up object.
- file lamp.c Lamp object.
- file lampParticle.c LampParticle object.
- file lavaPlatform.c Lava Platform object.
- file lightableSwitch.c Lightable Switch object.
- file lightDoor.c Light Door object.
- file lightRay.c Light Ray object.
- file lilypadLarge.c Large Lilypad object.
- file lilypadLargeFalling.c LilypadLargeFalling object.
- file lilypadSmall.c Lilypad Small object.
- file linkAnimation.c Link Animation object.
- file linkEmptyingBottle.c Link Emptying Bottle object Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther.
- file linkFire.c Link Fire object.
- file linkHoldingItem.c Link Holding Item object.
- file litArea.c Lit Area object.
- file lockedDoor.c
- file macroAcorn.c Macro Acorn object.
- file macroBook.c Macro Book object.
- file macroDecorations.c
- file macroMushroomStalk.c Macro Mushroom Stalk object.
- file macroPlayer.c Macro Player object.
- file macroShoe.c Macro Shoe object.
- file mask.c Mask object.
- file mazaalBossObject.c Mazaal Boss object.
- file mazaalObject.c Mazaal Object object.
- file metalDoor.c Metal Door object.
- file minecart.c Minecart object.
- file minecartDoor.c Minecart Door object.
- file mineralWaterSource.c Mineral Water Source object.
- file minishEmoticon.c Minish Emoticon object.
- file minishLight.c Minish Light object.
- file minishPortalCloseup.c Minish Portal Closeup object.
- file minishPortalStone.c Minish Portal Stone object.
- file minishSizedArchway.c Minish Sized Archway object.
- file minishSizedEntrance.c MinishSizedEntrance object.
- file minishVillageObject.c Minish Village Object object.
- file moleMittsParticle.c Mole Mitts Particle object.
- file mulldozerSpawnPoint.c Mulldozer Spawn Point object.
- file object1D.c Object1D object.
- file object1F.c Object1F object.
- file object30.c Object30 object.
- file object37.c Object37 object.
- file object53.c Object53 object.
- file object63.c Object63 object.
- file object70.c Object70 object.
- file objectA.c ObjectA object.
- file objectA2.c Object A2 object.
- file objectA7.c Object A7 object.
- file objectA8.c ObjectA8 object.
- file objectBF.c Object BF object.
- file objectBlockingStairs.c Object Blocking Stairs object.
- file objectOnPillar.c Object on Pillar object.
- file objectOnSpinyBeetle.c Object on Spiny Beetle object.
- file octorokBossObject.c Octorok Boss Object object.
- file palaceArchway.c Palace Archway object.
- file paper.c Paper object.
- file parallaxRoomView.c Parallax Room View object.
- file picoBloom.c Pico Bloom object.
- file pinwheel.c Pinwheel object.
- file playerClone.c Player Clone object.
- file pot.c Pot object.
- file pressurePlate.c Pressure Plate object.
- file pullableLever.c Pullable Lever object.
- file pullableMushroom.c Pullable Mushroom object.
- file pushableFurniture.c Pushable Furniture object.
- file pushableGrave.c Pushable Grave object.
- file pushableLever.c Pushable Lever object.
- file pushableRock.c Pushable Rock object.
- file pushableStatue.c Pushable Statue object.
- file railtrack.c Railtrack object.
- file rotatingTrapdoor.c Rotating Trapdoor object.
- file rupee.c Rupee object.
- file sanctuaryStoneTablet.c Sanctuary Stone Tablet object.
- file shrinkingHieroglyphs.c Shrinking Hieroglyphs object.
- file smallIceBlock.c Small Ice Block object.
- file smoke.c Smoke object.
- file smokeParticle.c Smoke Particle object.
- file specialChest.c Special Chest object.
- file specialFx.c Special FX object.
- file steam.c Steam object.
- file stoneTablet.c Stone Tablet object.
- file swordParticle.c Sword Particle object.
- file swordsmanNewsletter.c Swordsman Newsletter object.
- file thoughtBubble.c Thought Bubble object.
- file thunderbolt.c Thunderbolt object.
- file titleScreenObject.c Title Screen object.
- file trapdoor.c Trapdoor object.
- file treeHidingPortal.c Tree Hiding Portal object.
- file treeThorns.c
- file unusedSkull.c Unused Skull object.
- file vaati1Portal.c Vaati1 Portal object.
- file vaati2Particle.c Vaati2 Particle object.
- file vaati3Arm.c Vaati3 Arm object.
- file vaati3Death.c Vaati3 Death object.
- file vaati3PlayerObject.c Vaati3 Player object.
- file warpPoint.c Warp Point object.
- file waterDropObject.c Water Drop object.
- file waterElement.c Water Element object.
- file waterfallOpening.c Waterfall Opening object.
- file well.c Well object.
- file whirlwind.c Whirlwind object.
- file whiteTriangleEffect.c White Triangle Effect object.
- file windcrest.c Windcrest object.
- file windTribeFlag.c Wind Tribe Flag object.
- file windTribeTeleporter.c Wind Tribe Teleporter object.
-
dir playerItem
- file playerItemBomb.c Bomb Player Item.
- file playerItemBoomerang.c Boomerang Player Item.
- file playerItemBottle.c Bottle Player Item.
- file playerItemBow.c Bow Player Item.
- file playerItemCellOverwriteSet.c Cell Overwrite Set Player Item.
- file playerItemDashSword.c Dash Sword Player Item.
- file playerItemFireRodProjectile.c Fire Rod Projectile Player Item.
- file playerItemGust.c Gust Player Item.
- file playerItemGustBig.c Gust Big Player Item.
- file playerItemGustJar.c Gust Jar Player Item.
- file playerItemHeldObject.c Held Object Player Item.
- file playerItemLantern.c Lantern Player Item.
- file playerItemPacciCane.c Pacci Cane Player Item.
- file playerItemPacciCaneProjectile.c Pacci Cane Projectile Player Item.
- file playerItemShield.c Shield Player Item.
- file playerItemSpiralBeam.c
- file playerItemSword.c Sword Player Item.
- file playerItemSwordBeam.c Sword Beam Player Item.
-
dir projectile
- file arrowProjectile.c Arrow Projectile.
- file ballAndChain.c Ball and Chain Projectile.
- file boneProjectile.c Bone Projectile.
- file cannonballProjectile.c Cannonball Projectile.
- file darkNutSwordSlash.c Dark Nut Sword Slash Projectile.
- file dekuSeedProjectile.c Deku Seed Projectile.
- file dirtBallProjectile.c Dirt Ball Projectile.
- file fireProjectile.c Fire Projectile.
- file gleerokProjectile.c Gleerok Projectile.
- file guardLineOfSight.c
- file guruguruBarProjectile.c Guruguru Bar Projectile.
- file gyorgMaleEnergyProjectile.c Gyorg Male Energy Projectile.
- file gyorgTail.c Gyorg Tail Projectile.
- file iceProjectile.c Ice Projectile.
- file keatonDagger.c Keaton Dagger Projectile.
- file lakituCloudProjectile.c Lakitu Cloud Projectile.
- file lakituLightning.c Lakitu Lightning Projectile.
- file mandiblesProjectile.c Mandibles Projectile.
- file mazaalEnergyBeam.c Mazaal Energy Beam Projectile.
- file moblinSpear.c Moblin Spear Projectile.
- file octorokBossProjectile.c
- file projectile5.c Projectile 5.
- file removableDust.c Removable Dust Projectile.
- file rockProjectile.c Rock Projectile.
- file spiderWeb.c Spider Web Projectile.
- file spikedRollers.c Spiked Rollers Projectile.
- file stalfosProjectile.c Stalfos Projectile.
- file torchTrapProjectile.c Torch Trap Projectile.
- file v1DarkMagicProjectile.c V1 Dark Magic Projectile.
- file v1EyeLaser.c V1 Eye Laser Projectile.
- file v1FireProjectile.c V1 Fire Projectile.
- file v2Projectile.c V2 Projectile.
- file v3ElectricProjectile.c V3 Electric Projectile.
- file v3HandProjectile.c V3 Hand Projectile.
- file v3TennisBallProjectile.c V3 Tennis Ball Projectile.
- file winder.c Winder Projectile.
- file windProjectile.c Wind Projectile.
-
dir subtask
- file subtaskAuxCutscene.c Aux Cutscene Subtask.
- file subtaskFastTravel.c Fast Travel Subtask.
- file subtaskLocalMapHint.c Local Map Hint Subtask.
- file subtaskMapHint.c
- file subtaskWorldEvent.c World Event Subtask.
-
dir worldEvent
- file worldEvent0.c World Event 0.
- file worldEvent1.c World Event 1.
- file worldEvent10.c World Event 10.
- file worldEvent11.c World Event 11.
- file worldEvent12.c World Event 12.
- file worldEvent13.c World Event 13.
- file worldEvent14.c World Event 14.
- file worldEvent15.c World Event 15.
- file worldEvent16.c World Event 16.
- file worldEvent17.c World Event 17.
- file worldEvent19.c World Event 19.
- file worldEvent2.c World Event 2.
- file worldEvent20.c World Event 20.
- file worldEvent21.c World Event 21.
- file worldEvent22.c World Event 22.
- file worldEvent23.c World Event 23.
- file worldEvent24.c World Event 24.
- file worldEvent25.c World Event 25.
- file worldEvent3.c World Event 3.
- file worldEvent4.c World Event 4.
- file worldEvent5.c World Event 5.
- file worldEvent6.c World Event 6.
- file worldEvent7.c World Event 7.
- file worldEvent8.c World Event 8.
- file worldEvent9.c World Event 9.
- file affine.c
- file backgroundAnimations.c Animations of background tiles.
- file beanstalkSubtask.c
- file code_08049CD4.c
- file code_08049DF4.c
- file code_0805EC04.c
- file collision.c
- file color.c
- file common.c
- file cutscene.c Cutscenes.
- file debug.c Debug task.
- file demo.c Demo task.
- file droptables.c
- file eeprom.c
- file enemy.c
- file enemyUtils.c
- file enterPortalSubtask.c Enter Portal Subtask.
- file entity.c
- file fade.c
- file fileselect.c File select task.
- file flagDebug.c
- file flags.c
- file game.c Game task.
- file gameData.c
- file gameOverTask.c Game Over Task.
- file gameUtils.c Game Utils.
- file interrupts.c
- file item.c
- file itemDefinitions.c
- file itemMetaData.c
- file itemUtils.c Item Utils.
- file kinstone.c
- file main.c Contains the main game loop.
- file manager.c
- file message.c
- file movement.c
- file npc.c
- file npcDefinitions.c
- file npcFunctions.c
- file npcUtils.c
- file object.c
- file objectDefinitions.c
- file objectUtils.c
- file physics.c
- file player.c Player entity.
- file playerHitbox.c
- file playerItem.c
- file playerItemDefinitions.c
- file playerItemUtils.c
- file playerUtils.c
- file projectile.c
- file projectileUtils.c
- file room.c
- file roomInit.c
- file save.c
- file screenTileMap.c
- file script.c
- file scroll.c
- file sineTable.c
- file sound.c
- file staffroll.c Staffroll task.
- file subtask.c Map Hint Subtask.
- file text.c
- file title.c Title task.
- file ui.c
- file vram.c
-
dir data
- file README.md