file
torchTrapProjectile.cTorch Trap Projectile.
Functions
- void TorchTrapProjectile(Entity* this)
- void TorchTrapProjectile_OnTick(Entity* this)
- void TorchTrapProjectile_OnCollision(Entity* this)
- void TorchTrapProjectile_Init(Entity* this)
- void TorchTrapProjectile_Action1(Entity* this)
- void TorchTrapProjectile_Action2(Entity* this)
Variables
- void(*const TorchTrapProjectile_Functions
- void(*const TorchTrapProjectile_Actions