file
spikedRollers.cSpiked Rollers Projectile.
Classes
- struct SpikedRollersEntity
Functions
- void SpikedRollers(SpikedRollersEntity* this)
- void SpikedRollers_Init(SpikedRollersEntity* this)
- void SpikedRollers_Action1(SpikedRollersEntity* this)
Variables
- static void(*const SpikedRollers_Actions
- static const u8 gSpikedRollersOffsets