file
beanstalkSubtask.h
Classes
- struct SpecialTileEntry
- struct struct_080B44D0
Functions
- void LoadMapData(MapDataDefinition* dataDefinition)
- void RenderMapLayerToSubTileMap(u16* tileMap, MapLayer* mapLayer)
- Renders a tileMap with 16x16 tiles into a subTileMap with 8x8 tiles.
Variables
Defines
- #define MAX_SPECIAL_TILES
Function documentation
void RenderMapLayerToSubTileMap(u16* tileMap, MapLayer* mapLayer)
Renders a tileMap with 16x16 tiles into a subTileMap with 8x8 tiles.
Takes into account the special tile indicess >= 0x4000 using GetTileSetIndexForSpecialTile.