beanstalkSubtask.h file
Classes
- struct SpecialTileEntry
- struct struct_080B44D0
- struct TileData
- struct struct_02018EB0
Functions
- void LoadMapData(MapDataDefinition* dataDefinition)
- void RenderMapLayerToSubTileMap(u16* tileMap, MapLayer* mapLayer)
- Renders a tileMap with 16x16 tiles into a subTileMap with 8x8 tiles.
- void sub_0801AFE4(void)
- void SetBGDefaults(void)
- void SetMultipleTiles(const TileData* tileData, u32 basePosition, u32 layer)
- Sets multiple tiles at once.
Variables
Defines
- #define MAX_SPECIAL_TILES
Function documentation
void RenderMapLayerToSubTileMap(u16* tileMap, MapLayer* mapLayer)
Renders a tileMap with 16x16 tiles into a subTileMap with 8x8 tiles.
Takes into account the special tile indicess >= 0x4000 using GetTileSetIndexForSpecialTile.
void SetMultipleTiles(const TileData* tileData, u32 basePosition, u32 layer)
Sets multiple tiles at once.
| Parameters | |
|---|---|
| tileData | [u16 tileIndex, s16 positionOffset], ends with 0xffff |
| basePosition | the position the offsets in tileData are based on |
| layer | the tile layer |