file
teachers.cTeachers NPC.
Classes
- struct TeachersEntity
Functions
- void Teachers(TeachersEntity* this)
- void Teachers_MakeInteractable(TeachersEntity* this)
- void Teachers_Head(Entity* this)
- void sub_0806C70C(Entity* this)
- void Teachers_Fusion(Entity* this)
Variables
- static const SpriteLoadData gUnk_08113910