src/manager/tileChangeObserveManager.c file

Loads entity lists when a tile changes.

e.g. Puffstools in DWS if you suck away the dirt spawns the red portal in FoW if you move the stone

Functions

void TileChangeObserveManager_Init(TileChangeObserveManager*)
void TileChangeObserveManager_Action1(TileChangeObserveManager*)
void TileChangeObserveManager_Action2(TileChangeObserveManager*)
void TileChangeObserveManager_Main(TileChangeObserveManager* this)