file
removableDust.cRemovable Dust Projectile.
Classes
- struct RemovableDustEntity
Functions
- void sub_080AA494(RemovableDustEntity*)
- void sub_080AA534(Entity*)
- void RemovableDust_OnGrabbed(RemovableDustEntity*)
- void sub_080AA544(RemovableDustEntity*)
- void sub_080AA654(RemovableDustEntity*, u32)
- void RemovableDust(RemovableDustEntity* this)
- void RemovableDust_OnTick(RemovableDustEntity* this)
- void RemovableDust_OnCollision(RemovableDustEntity* this)
Variables
- void(*const RemovableDust_Functions
- const u16 gUnk_08129FD0
- const u16 gUnk_08129FE4
- const s8 gUnk_08129FF8
- const u8 gUnk_0812A004