file
peahat.cPeahat enemy.
Classes
- struct PeahatEntity
Enums
Functions
- void sub_080205F8(PeahatEntity* this)
- void sub_08020604(PeahatEntity* this)
- void Peahat(PeahatEntity* this)
- void Peahat_OnTick(PeahatEntity* this)
- void Peahat_OnCollision(PeahatEntity* this)
- void Peahat_OnGrabbed(PeahatEntity* this)
- void sub_080200B4(PeahatEntity* this)
- void sub_080200E4(PeahatEntity* this)
- void sub_080200EC(PeahatEntity* this)
- void sub_080200F4(PeahatEntity* this)
- void nullsub_5(PeahatEntity* this)
- void sub_08020104(PeahatEntity* this)
- void Peahat_Initialize(PeahatEntity* this)
- void Peahat_Fly(PeahatEntity* this)
- void Peahat_ChargeStart(PeahatEntity* this)
- void Peahat_ChargeTarget(PeahatEntity* this)
- void Peahat_ChargeEnd(PeahatEntity* this)
- void Peahat_Stunned(PeahatEntity* this)
- void Peahat_RepairPropeller(PeahatEntity* this)
- void Peahat_Recover(PeahatEntity* this)
- void Peahat_Hop(PeahatEntity* this)
- void Peahat_Takeoff(PeahatEntity* this)
- void PeahatPropeller_Initialize(PeahatEntity* this)
- void PeahatPropeller_Fly(PeahatEntity* this)
Variables
- void(*const Peahat_Functions
- void(*const gPeahatPropellerFunctions
- void(*const gPeahatActions
- void(*const gUnk_080CA5BC
- const s8 gPeahatFlightHeights
- const s8 gUnk_080CA5D4
- Entity* gUnk_020000B0
Defines
- #define DIR_NONE