file
playeritem.h
Enums
- enum PlayerItem { PLAYER_ITEM_NONE, PLAYER_ITEM_SWORD, PLAYER_ITEM_BOMB, PLAYER_ITEM_BOOMERANG, PLAYER_ITEM_BOW, PLAYER_ITEM_SHIELD, PLAYER_ITEM_LANTERN, PLAYER_ITEM_NULLED, PLAYER_ITEM_GUST_JAR, PLAYER_ITEM_PACCI_CANE, PLAYER_ITEM_NONE2, PLAYER_ITEM_NONE3, PLAYER_ITEM_DASH_SWORD, PLAYER_ITEM_CELL_OVERWRITE_SET, PLAYER_ITEM_BOTTLE, PLAYER_ITEM_SWORD_BEAM1, PLAYER_ITEM_GUST, PLAYER_ITEM_GUST_BIG, PLAYER_ITEM_PACCI_CANE_PROJECTILE, PLAYER_ITEM_HELD_OBJECT, PLAYER_ITEM_SPIRAL_BEAM, PLAYER_ITEM_FIRE_ROD_PROJECTILE, PLAYER_ITEM_SWORD_BEAM2, PLAYER_ITEM_NULLED2, PLAYER_ITEM_CELL_OVERWRITE_SET2 }