file
spikedBeetle.cSpiked Beetle enemy.
Functions
- auto sub_0804A024(Entity* ent, u32 arg1, u32 arg2) -> u32
- void sub_0802B9B4(Entity*)
- void sub_0802B7A4(Entity*)
- void sub_0802B960(Entity*)
- void SpikedBeetle(Entity* this)
- void SpikedBeetle_OnTick(Entity* this)
- void SpikedBeetle_OnCollision(Entity* this)
- void SpikedBeetle_OnGrabbed(Entity* this)
- void sub_0802B72C(Entity* this)
- void sub_0802B744(Entity* this)
- void sub_0802B7FC(Entity* this)
- void sub_0802B820(Entity* this)
- void sub_0802B880(Entity* this)
- void sub_0802B8B0(Entity* this)
- void sub_0802B8E0(Entity* this)
- void sub_0802B948(Entity* this)
Variables
- Entity* gUnk_020000B0
- void(*const SpikedBeetle_Functions
- void(*const gUnk_080CD2F0
- const u8 gUnk_080CD314
- const s8 gUnk_080CD318