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src/playerItem/playerItemBottle.c file

Bottle Player Item.

Contents

  • Reference
    • Functions

Functions

void PlayerItemBottle_UseEmptyBottle(Entity*)
void PlayerItemBottle_Action1(PlayerItemBottleEntity*)
void sub_0801BDE8(Entity*, Entity*)
void PlayerItemBottle_UseEmptyBottle2(Entity*)
void PlayerItemBottle_UsePotionOrPicolyte(PlayerItemBottleEntity*)
void PlayerItemBottle_UseOther(PlayerItemBottleEntity*)
void PlayerItemBottle_Init(PlayerItemBottleEntity*)
auto SetBottleContents(u32 itemID, u32 bottleIndex) -> u32
void sub_0801B9F0(Entity* this)
void PlayerItemBottle(PlayerItemBottleEntity* this)
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