file
ballAndChain.cBall and Chain Projectile.
Classes
- struct BallAndChainEntity
- struct PACKED
Functions
- auto sub_080AB12C(Entity* this) -> bool32
- void BallAndChain(BallAndChainEntity* this)
- void sub_080AB074(BallAndChainEntity* this)
- void sub_080AB170(BallAndChainEntity* this)
- void sub_080AB26C(BallAndChainEntity* this)
Variables
- void(*const gUnk_0812A494
- const PosOffset gUnk_0812A4A8