file
graveyardKey.cGraveyard Key object.
Classes
- struct struct_gUnk_08123FB0
Functions
- void sub_0809D91C(Entity*)
-
auto sub_0809D93C(Entity*,
const struct_
gUnk_ *) -> bool3208123FB0 -
void GraveyardKey_Init(Entity*,
const struct_
gUnk_ *)08123FB0 -
void GraveyardKey_Action1(Entity*,
const struct_
gUnk_ *)08123FB0 -
void GraveyardKey_Action2(Entity*,
const struct_
gUnk_ *)08123FB0 -
void GraveyardKey_Action3(Entity*,
const struct_
gUnk_ *)08123FB0 - void GraveyardKey(Entity* this)
Variables
-
static const struct_
gUnk_ gUnk_08123FB008123FB0