file
rockProjectile.cRock Projectile.
Functions
- void sub_080A8178(Entity*)
- void RockProjectile(Entity* this)
- void RockProjectile_OnTick(Entity* this)
- void RockProjectile_OnCollision(Entity* this)
- void RockProjectile_Init(Entity* this)
- void RockProjectile_Action1(Entity* this)
- void RockProjectile_Action2(Entity* this)
- void RockProjectile_Action3(Entity* this)
Variables
- void(*const RockProjectile_Functions
- void(*const RockProjectile_Actions