file
spinyChuchu.cSpiny Chuchu enemy.
Classes
- struct SpinyChuchuEntity
Functions
- auto sub_080228CC(SpinyChuchuEntity*) -> u32
- auto sub_080228F0(SpinyChuchuEntity*) -> u32
- void SpinyChuchu(SpinyChuchuEntity* this)
- void SpinyChuchu_OnTick(SpinyChuchuEntity* this)
- void SpinyChuchu_OnCollision(SpinyChuchuEntity* this)
- void SpinyChuchu_OnKnockback(SpinyChuchuEntity* this)
- void SpinyChuchu_OnDeath(SpinyChuchuEntity* this)
- void SpinyChuchu_OnGrabbed(SpinyChuchuEntity* this)
- void sub_080225EC(SpinyChuchuEntity* this)
- void sub_08022654(SpinyChuchuEntity* this)
- void sub_080226EC(SpinyChuchuEntity* this)
- void sub_08022780(SpinyChuchuEntity* this)
- void sub_080227AC(SpinyChuchuEntity* this)
- void sub_0802281C(SpinyChuchuEntity* this)
- void sub_08022854(SpinyChuchuEntity* this)
- void sub_0802289C(SpinyChuchuEntity* this)
Variables
- void(*const SpinyChuchu_Functions
- void(*const gUnk_080CBA40
- const u8 gUnk_080CBA60
- Entity* gUnk_020000B0